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The linotte is a mix of a dice game and of a board game. Two players play through the network or one against the computer. It is written in C , uses xml quite a lot and GTK2 for the GUI.
Currently only runs on linux.
Condottieri is a web based, multiplayer game, inspired in Avalon Hill's classic "Machiavelli". The game is set in Renaissance Italy but it's easily adaptable to other scenarios and eras as long as the rules are like the ones in "Machiavelli".
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
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York is a free tile-placement game inspired by Carcassonne. Up to eight players place tiles and followers on a large board, aiming to score points by dominating cities, meadows, roads and minsters.
JConnect4 Tournament is a game based on the original Connect4 board-game. Written in Java, it's an independent platform development, faced to online/offline matches among two or more players, in a selectable tournament scheme.
Implements a graphical interface and backend for playing and managing a game of Go (http://senseis.xmp.net/?RulesOfGoIntroductory) between a combination of human and computer players. Includes support of standard protocols, such as GTP and SGF.
Stones is a native Cocoa-Mac OS X full-featured editor for the game of Go. It supports SGF and will support XML formats. I also features a unique Go Screen Saver for Mac OS X.
Duo is a Crazy Eight card game (think Uno) written in Python, translated in many languages. PLEASE NOTE THAT DUO DEVELOPMENT NOW OCCURS ON LAUNCHPAD AND THIS PAGE ONLY EXISTS FOR HISTORY REFERENCE.
Go Siege is a transformation of the ancient Chinese game of Go into a massively multiplayer online game in which hundreds of players can compete simultaneously.
GPL bingo card printing program (numeric, letter bingo and picture bingo). Also prints a calling sequence (equivalent to the output from a barrel full of balls). XML output for later linking to multimedia engine.
A cross platform chess database which supports ChessGML, PGN, SVG, PostgreSQL and plugins written in Java or Jython. Some Python chess libraries and some Python tools are included.
Usable pieces are Java and Python opening classification libraries.
The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
A prototype for a 3D Goban display, full featured SGF editor, client for IGS-PandaNet and interface for GNU Go. glGo is written in C++ and based on wxWindows, OpenGL and SDL.
glGo is available for Linux and Windows.
The XiangQi XML projects revolves around the design of XML-based standards and tools for capturing, representing, commenting, exchanging, playing and displaying games of xiangqi, or chinese chess.
monopd is a dedicated game server daemon for playing Monopoly-like board games. Clients such as Atlantik connect to the server and communicate using short commands and XML messages.
ch0 c-h-zero the chess engine!!!
How well is it possible for your processor(s) to play chess? How well is it possible for someone AND your processor(s) to play chess? Would they let it fly, or manage it actively?
--> Let's evolve !!!