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This library is an attempt to create a flexible chess engine using the Java programing language. The main diference than others chess engine's is that it is only a library, and it can be attached to any program, including a web application.
If you are interested to contribute please contact me.
Francisco Rafael Del Roio <francipvb@hotmail.com>.
Tiny Go is a MIDlet (cell phone application, MIDP 2.0, CLDC 1.1),
which allows to play and review Go (Weiqi, Igo, Baduk) board game
files in Smart Game Format (SGF). Supports problem solving.
Project provides library for SGF parsing as separate package.
A real life version of the board game "Scotland Yard".
All you need is a GPS and internet enabled mobile phone and a few friends to play the game with!
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Joaquim is a java implementation of brazilian checkers (aka draughts) game. It has a console-based interface. Brazilian Checkers has the same rules as International Checkers but it is played on a 8x8 board.
CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
A board game taking place between African Cities. Protagonists are seeking money but of course when they come in the way of each other fights begin!
Kowa is inspired by (but doesn't resemble to) : Monopoly, Dope Wars, Risk but adds much more
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GamePlate is a Javalibrary for implementing strategic games. The name is an abbreviation of "game template". At the moment, it can be used for board games only, but might be extended by packages for card games. It cannot be used for action games etc.
PocketGames aims to provide an extended library for several games, so that they can be used with PocketPC, Linux, Windows Mobile, Web Based systems, Windows, etc.
Sudoku2Go is a sudoku game for mobile phones based on the Java Micro Editon(J2ME).
It uses only standard classes, so it should run on most recent mobiles. The user interface includes touchscreen support for PDAs.
This projects provides an online server and web user interfaces for playing multi-player board games in the internet. Features contain extensibility for adding additional games, user management, competitions and ranking ladder systems.
The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
jIBS is a clone of the well-known Backgammon server FIBS. It allows Internet users to play backgammon in real-time against real people (and even some bots).
Most players use a graphical interface to allow the easy 'point and click' approach
At present moment this project is aimed to be a small library, that checks validity of turn in chess game. Further plans include extenging it to multiuser/multiplatform chess gaming environment.
This project aims to implement famous Monopoly game in pure java by using object oriented design. It is powered by UML diagrams including collobration and class diagrams. Network support will be added after constructing main frame. <br>Note:</br> Game is
Manage game tournaments: Seating, scoresheets, score keeping. Architecture extends to Chess or Go or Bridge, but major focus is handling open tourneys in a hop-on-hop-off fashion for games which can be played with varying numbers of players.
A game based on a 3D cube, designed to be both addictive and extensible. This is part of a university group project, and therefore feedback is greatly appreciated.
An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters.
A full Action-RPG using this library is going to be released... Stay tuned...
It-opoly is an aim to create a java based it-sector themed network monopoly clone. It will strive to contain all the aspects of monopoly, with an IT twist.