Showing 6 open source projects for "restaurant management system"

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  • 1
    OSwiss

    OSwiss

    Program for tournament management.

    Tournament management software for various sports that uses swiss pairing system. Program invented for tournament organisers. It assists in managing events, calculates standings, ratings, supports printing and checking player cards. If something goes wrong during tournament, it is posibble also to enter pairings manually. Project is written in Java SE designed for PC and J2ME for mobile phones. DEAR USER If you are missing any features in this software, please open a ticket...
    Downloads: 8 This Week
    Last Update:
    See Project
  • 2
    Pairfx

    Pairfx

    Chess pairing program for run through and round robin tournaments

    ... at the club? Try PairFX! The run through pairing system makes it possible for player to come and go whenever they want and also to keep players playing all the time. It is not round based , so not everybody has to be finished to allow new pairings to be made. This is really great when players play at different speed and works very well in the club or at school.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 3
    NetDare is a Java network game system. The project consist in APIs, a server, a client, a PHP CMS (Content management System) and a game sdk to help the development or integration of a game wich altready exist.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    TQMS-Tygo qipu management system, is to provide a platform to manage your qipus which can be files or from database. You can search qipu by event, player, date, or the combination of them.
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 5
    Using the Swiss pairing system, WarDrum aims to be a tournament management application with various custom settings.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Weblomacy is a J2EE-based Diplomacy adjudicator and game management system. Weblomacy handles the entire game process, including inter-player communications, order processing, turn management, and AI.
    Downloads: 0 This Week
    Last Update:
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