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Mobile Chess (for Java ME) and Flash Chess (for Web) with Strong Chess AI, see http://mobilechess.sourceforge.net/. Java Applet Chess and Ajax Chess are also available. Mobile Chess is sponsored by Chess Wizard now, see http://www.chess-wizard.com/.
The powerfour game is developed and tested as a prove of concept about searching a solution using Alpha Beta pruning. Its a show case that run actually on an applet
A Java based virtual Risk-board for internet playing for 2 - 5 players. Contains a client/server UI applet (can also be started as a local application). Includes game saving. Requires a third party chat program for keeping contact with other players.
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The project is to make a site with a program to learn chess for children of 6-12 years old. The program wil run in an applet and linked to a MYSQL database. Hans Nuijen is the creator of the method how to learn the game playful.
Grabble is an Anagrams-playing Java applet. In this fast-paced game,everyone plays at the same time to make words using tiles from a popular boardgame. It supports computer & unlimited human players in hotseat. One can customise the tileset,word list etc.
Soviet Russia will be a risk game software written in Java 1.5 and initially it will use the standard Java API (J2SE 1.5).
Soviet Russia will count with a client for online engagement and maybe in future get a version web-based (Applet).
This is a java version of the board game connect4. It functions as a swing application, a java applet, and there is a console application also. Network support is proposed for version 1.1+.
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GoJMS it's a multi-user implementation of the Go game. Two users are able to play and athers persons can watch the game. The interface of the game it's an applet running in a web browser and the players communite the mooves using JMS messages.
Nicand's Dame is an implementation of a well known board game. The name of the game differs from country to country. Nicand's Dame offers a strong computer opponent and comes with nice graphics and sounds. Nicand's Dame can be played as Applet over the
An Ataxx implementation in Java. The goal is to provide a living, breathing open-source Java MVC example, and thus provide a stable foundation for features like AI, network play, etc.
Look for standalone and applet play.
Yes, this will be yet another Bomberman-Clone. But it will also be different... and better ;). The target langauge will be Java, as well as an application as an applet to be easily startable with a browser. Some other goodies like a small web-server (to p
Jasm Game provides a quick and simple way to put games online, including client applet and application, robot players and server support in a very short time.