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A Java based engine used to play the game "Stratego". This engine manages board setup, play state and generates moves based on separate strategic models.
Amazing Crisis Labyrinth is a free clone of the game Amazing Labyrinth, with some transformations. The project is written in java, and aims to be didactic.
DirectGo is an implementation of the asian boardgame Go. It is called directGo because of the ability to connect directly to the other player without using public servers like IGS and NNGS.
Pc version for a board game we actually develop. We are only in planning phase for the pc game, more information will fellow. There is no real name actually so, I chosed a short form for: Informatik AG AltKönigSchule
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Fortresses is a multiplayer game of strategy and diplomacy in the spirit of Bruno Faidutti's classic board game "Citadels." Take on different medieval roles as you compete against up to 7 other players to quickly build the most magnificent city.
Monopoly is the best-selling commercial board game in the world. Players compete to acquire wealth through stylized economic activity involving the buying, rental and trading of properties using play money.
Digital instance of a board game I constructed by heavily stealing from Chaos Overlords, Risk, Monopoly and other board games I liked. Basically revolving around a city where your gang fights other gangs by different means to gain supremacy.
A minigame tournament engine that allows for playing games against other people across the internet. The project is in the planning/alpha. It only currently has an Line of Sight Chess Program.
Scrachi is simple boards game. Board is filled with different colors balls, and the player is focused on selecting the groups (more balls in group, more points). An AI computer is an opponent. Two versions: for phone (java), browser (java-script).
Tacticon is a new turn based board game, that can be seen as the new kind of chess. The software is build with Java3D and it can be used to play tacticon with 2 players. Computer player is not build yet, because of the complexity of the game.
Weblomacy is a J2EE-based Diplomacy adjudicator and game management system. Weblomacy handles the entire game process, including inter-player communications, order processing, turn management, and AI.
Cerial Killer is a checkers playing AI created as part of an AI course at Lund University. The course had a game tournament where the students where supposed to create their own AI that played checkers and play it against other students, this is one of the entries in the tournament 2008.