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Multiplayer game based on the open free game http://www.fortressfigures.com/zombieplague/. Server implemented with twisted framework and client will use android
This is an application for Google's Android platform, available via the marketplace. Press Your Luck is a fun dice game for up to 4 players. It was inspired by the classic board game Can't Stop.
This is a program for Oware and Reversi (Othello) for J2ME/Cell and (PlamOS with IBM WME VM). Oware (popular in Africa) is a Mancala game suitable for adults. Reversi (Othello) is included. Based on mobilesuite (on sourceforge) with modifications.
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MobileStratego is the online version of Stratego for mobile phones. It's developed with J2ME and it is a two players version. Online playing is achieved using peer-to-peer with virtual server or direct connection. Single phone is supported too
A board game taking place between African Cities. Protagonists are seeking money but of course when they come in the way of each other fights begin!
Kowa is inspired by (but doesn't resemble to) : Monopoly, Dope Wars, Risk but adds much more
Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
This is an accessory for players to analyze and record games and their variations. Hex and Twixt are supported, with Reversi and Lines of Action under development.
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The game is intended for people who want to improve their memory abilities. This is old school NOKIA 3310 pairs game redesign project written in java (j2me/midp2).
PocketGames aims to provide an extended library for several games, so that they can be used with PocketPC, Linux, Windows Mobile, Web Based systems, Windows, etc.
Perversi is the classical Reversi (Othello) Board Game for Mobile Devices. If your Mobile Device has a Java Virtual Machine, then you can download and run this game! More Info: http://bruno-wp.blogspot.com/search/label/Software
The Java AI Gaming Engine is a collection of games that allow easy integration, testing, and competition of AIs. The games that are supported: Hex and Ataxx, and in the future: TicTacToe, Chess, Checkers, Rock-Paper-Scissors, and more.
This projects provides an online server and web user interfaces for playing multi-player board games in the internet. Features contain extensibility for adding additional games, user management, competitions and ranking ladder systems.
I am addicted to this simple game, BubbleBreaker. It is a J2ME game - means if your phone or handheld runs JAVA, try this simple game. There are lots of advanced features that would be added to this game in future.
JCaro is a version of Gomoku, an popular game. It was written by using J2ME and can run on mobiles supporting Java. It is very small, just 6kb, and can run unchanged on any device.
Connect Four is a two-player board game in which the objective is to be the first to get four of one's own discs in a line. This game can be played over the network. It runs on Windows, Linux and other operatingsystems which support the Java 5 platform.
Mastermind for J2ME is a mobile version of the classic boardgame that is supposed to be playable on all devices supporting J2ME. The most prominent feature is the ability to being able to fully configure the board using a number of parameters.
BBalc is an open framework for the BloodBowl game.
This library provides chess-computer like functions such as analysing the game and generating/proposing actions. The modular design allows users to extend existing analyse modules to fit their needs.
JimmyGo is an SGF viewer (games of Go) for the J2ME platform, designed to run on phones and PDAs as a MIDP/MIDlet. It downloads games over the network, manages a small local database of games, and displays the games. Includes a minimal SGF parser.