Large Language AI models combined with speech recognition, all with a single API.
Businesses use Speechmatics worldwide to accurately understand and transcribe human-level speech into text regardless of demographic, age, gender, accent, dialect, or location in real-time and on recorded media. Combining these transcripts with the latest AI-driven speech capabilities, businesses build products that utilize summarization, topic detection, sentiment analysis, translation, and more.
This ia a puzzle game. Given a set of interconnected points, the player is asked to move the points so that no two connection lines are crossed. And then the game is solved!
A Settlers of Catan version for MIDP 1.0 mobile devices, with a colour interface.
A continuation of mobilecatan project which seems dead. The goal is to make it working on all colour phones and provide an AI player.
Based on the 1970 3M strategy boardgame, Ploy. Each player has pieces which can be maneuvered across the board, in an attempt to remove the enemy commander, or to remove all pieces but the commander. Each piece has different movement characteristics.
JSpaceHulk is a Java implementation of Games Workshop 's Space Hulk, a tactical simulation minatures game. JSpaceHulk aims to implement a single player SpaceHulk game with an extensible AI.
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RepBot is a bot for helping FIBS, the First Internet Backgammon Server, a better place for players.
RepBot maintains player reputations, based on other player's opinions. This helps players avoid droppers and otherwise unsocial players.
A simple board game.
The winner of the game is the first player accomplishing a
continuous line of minimum 5 elements.
A line may have one of the following directions: vertical, horizontal, diagonally ascending or diagonally descending.
JMorpion is a Tic Tac Toe game with AI player developped in Java. You cant win when you play it! You can change the skin and play sounds. Required Java 1.4(for compatibility).
Generic Roster Generator. GRoG automates the process, often complex and error prone, that every boardgames and wargames player knows very well: the construction of rosters.
A pure Java implementation of the classic board game "Twixt". For two players (or one schizophrenic player), either both local or across a network. Written for Java 1.4, it should run on any platform supporting that or later versions.
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Our flagship product, OpenData, provides all the tools including DCIM needed to manage the performance of mission-critical infrastructure, which includes seamless integration of disparate devices.
Multiplayer Java Chess Application. Has move help option for new players learning to play the game, IM, chatroom and many other features. Server handles authentication, user registration and player statistics. Check it out.
Connect Four is a two-player board game in which the objective is to be the first to get four of one's own discs in a line. This game can be played over the network. It runs on Windows, Linux and other operating systems which support the Java 5 platform.
LogiK is a board game of logic. Player has to place circle in a square game area respecting hints. Hints tell the number of circle to put in a line or column.
A J2ME backgammon game, for playing two players on one phone or one player against an ai. Will use midlet version 1.0 in order to support as many phones as possible.
SimpleGameNet is a framework for an arbitrary amount of diverse multiplayer game modules. It provides distributed game and player state management, chatting, etc. Several games are included, such as Chess, Dice and ConnectALine.
Clone of the famous board game Risk! with rules based on the italian edition.
It is a strategic game with multiplayer support.
Completely written in Java, it is designed to be totally distributed: no server expected, every player communicates with each
Remote Robo Race is a web based clone of Wizard of the Coast´s great board game Roborally. R3 is a multi-player online-game. The client is a PHP-based web-application, the server is written in Java.
AntiChess is an anti chess game written in Java. The goal is to get checkmated or lose all your pieces except your king to your opponent. You have to take your opponents piece if you can. It supports 2 player and 4 player games on the same board.
The internet WeiQi (Go) game server witten completely in Java. The goal of this project is to provide a full feature game server with an internet player ranking database for all the WeiQi fans.
A java based backgammon game with support for network games, play
on FIBS servers, and single player games against various complex backgammon AI's. Named after famous Greek who is regarded to have invented dice.
Galahad is a Java framework for the construction of multi-player card and board games of all types. Galahad will include network and AI play and will ultimately evolve into a set of vertical and horizontal frameworks.
Java application for the management of chess (or other) tournaments. Includes player database, round pairings (e.g. SWISS pairings), tie-breaks, print support, many more features.
*Project on hold* Gather Ring is a remote RPG platform for table top games (like D&D tm and BattleTech tm). It will give the player a basic set of tools to play those game over a Lan or the Internet. Tools include a game map, map editor, dice generator