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The Geronimo project concists of two software :
- Geronimo Hoshigo : a playable graphical userinterface to play Go
- Geronimo Margo : a artificial intelligence program which plays Go
Sudoku2Go is a sudoku game for mobile phones based on the Java Micro Editon(J2ME).
It uses only standard classes, so it should run on most recent mobiles. The userinterface includes touchscreen support for PDAs.
jIBS is a clone of the well-known Backgammon server FIBS. It allows Internet users to play backgammon in real-time against real people (and even some bots).
Most players use a graphical interface to allow the easy 'point and click' approach
JECmate is an application to help manage chess games played by mail or email. Written in Java it will support the creation of messages and the sending of those messages by email. It may also be used as an interface to third-party chess engines.
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GoJMS it's a multi-user implementation of the Go game. Two users are able to play and athers persons can watch the game. The interface of the game it's an applet running in a web browser and the players communite the mooves using JMS messages.
DiceRoller is a port of the popular game, Yahtzee, to the PC. DiceRoller is written in Java, and requires the latest version of Java (or one with Swing) to run. DiceRoller has an intuitive interface, dynamic scoring, themeable dice, and more...
A cross platform chess database which supports ChessGML, PGN, SVG, PostgreSQL and plugins written in Java or Jython. Some Python chess libraries and some Python tools are included.
Usable pieces are Java and Python opening classification libraries.
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JMorpheus is a highly configurable Othello application. Due to its modular design and well-defined interface, writing a new userinterface or a computer opponent with artificial intelligence is an easy task for an intermediate Java programmer. This makes
Opala is a chess-like game written in Java. You can either play against another human or against an AI. A cool userinterface using Java Swing is availible. Network support is planned.
An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
A minigame tournament engine that allows for playing games against other people across the internet. The project is in the planning/alpha. It only currently has an Line of Sight Chess Program.