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The project is implementation of the Mine (Minesweeper) game. Written in Java, contains tool for automatic solving the mine field. Allows to set up width and height of the mine filed and number of mines. Very cool game :-)
Java (J2ME) implementation of Yahtzee board game on your mobile phone with remarkable graphics and sound. Support provided for screen sizes of 128x96 up to 176x188.
Yet another Javaimplementation for the addictive Minesweeper game. This game comes with a number of options unavailable in Windows's version, such as allowing more than one mines in a square. See project web site for a list of features.
Implementation of chess in Java. Education tool in an introductory university course in Java and object-oriented programming. Will feature full Javadoc descriptions of all methods, comprehensive tests and exercises of varying difficulty.
Tigrisgame is the Javaimplementation of the German boardgame Tigris & Euphrates that was used as the basis of the official web version at http://gametableonline.com/. The focus of this project is to develop competitive computer opponents for solo play.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
Yet another implementation of the BloodBowl board game. It uses a client/server setup similar to MegaMek to enable network play. The aim is to fully implement all rules from the Living Rulebook.
JSpaceHulk is a Javaimplementation of Games Workshop 's Space Hulk, a tactical simulation minatures game. JSpaceHulk aims to implement a single player SpaceHulk game with an extensible AI.
First full implementation of the chess variant Bucky, a game of dudes, chameleons and shamans. The game has logical and emergent rules, suitable for object orientation.
JCollapse is a 100% Javaimplementation of popular Collapse game with a lot of levels and fun features. You can PLAY ONLINE in project home page. It requires Java 1.5 (Java 1.5.0_02 or greater is recommended).
GoJMS it's a multi-user implementation of the Go game. Two users are able to play and athers persons can watch the game. The interface of the game it's an applet running in a web browser and the players communite the mooves using JMS messages.
This project is intended as an example implementation of Java with SWT and Draw2D. It is also a pretty good Connect4 game that you play against the computer.
A pure Javaimplementation of the classic board game "Twixt". For two players (or one schizophrenic player), either both local or across a network. Written for Java 1.4, it should run on any platform supporting that or later versions.
A distributed online implementation of the popular trick-based card game belote. The particular variation of this implementation of the game is known as belote-bridge and is particularly popular in France and Cyprus.