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Hellchess.
Just another java-chess-game. It is intended to have as many different
clients for the game in order to be something like a big opensource-tutorial
for building different clients and make it possible to interact between them.
Pc version for a board game we actually develop. We are only in planning phase for the pc game, more information will fellow. There is no real name actually so, I chosed a short form for: Informatik AG AltKönigSchule
Fortresses is a multiplayer game of strategy and diplomacy in the spirit of Bruno Faidutti's classic board game "Citadels." Take on different medieval roles as you compete against up to 7 other players to quickly build the most magnificent city.
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A Java based engine used to play the game "Stratego". This engine manages board setup, play state and generates moves based on separate strategic models.
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Life in a Bottle is a simulation/board game based on Sierra's 'Jones in the Fast Lane'. The game simulates life choices people make in careers and education. It is designed to be extensible with new locations, educational achievements and career paths
Weblomacy is a J2EE-based Diplomacy adjudicator and game management system. Weblomacy handles the entire game process, including inter-player communications, order processing, turn management, and AI.
Basically, Seniorchess is a Java powered chess game with artificial intelligence. It uses preknown strategies about chess and it learns your new strategies.
Digital instance of a board game I constructed by heavily stealing from Chaos Overlords, Risk, Monopoly and other board games I liked. Basically revolving around a city where your gang fights other gangs by different means to gain supremacy.
jBattleship is the typical game to sink ships wrote in java.
This version implements new features , like new battleships , users can create our ships, multiple players ( more than 2 players ).