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Cloud tools for web scraping and data extraction
Deploy pre-built tools that crawl websites, extract structured data, and feed your applications. Reliable web data without maintaining scrapers.
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This projects provides an online server and web user interfaces for playing multi-player board games in the internet. Features contain extensibility for adding additional games, user management, competitions and ranking ladder systems.
Sudoku2Go is a sudoku game for mobile phones based on the Java Micro Editon(J2ME).
It uses only standard classes, so it should run on most recent mobiles. The user interface includes touchscreen support for PDAs.
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Yet another implementation of the BloodBowl board game. It uses a client/server setup similar to MegaMek to enable network play. The aim is to fully implement all rules from the Living Rulebook.
Players take turns to choose spots on a board, the winner is the 1st player to make the required connection amount in any direction.
Features: 2player, networked game, AI, and gameplay settings
Other: Network chat and preset games(Tic-tac-toe & Gomoku)
Enterprises and companies seeking a solution to manage all their procurement operations and processes
eBuyerAssist by Eyvo is a cloud-based procurement solution designed for businesses of all sizes and industries. Fully modular and scalable, it streamlines the entire procurement lifecycle—from requisition to fulfillment. The platform includes powerful tools for strategic sourcing, supplier management, warehouse operations, and contract oversight. Additional modules cover purchase orders, approval workflows, inventory and asset management, customer orders, budget control, cost accounting, invoice matching, vendor credit checks, and risk analysis. eBuyerAssist centralizes all procurement functions into a single, easy-to-use system—improving visibility, control, and efficiency across your organization. Whether you're aiming to reduce costs, enhance compliance, or align procurement with broader business goals, eBuyerAssist helps you get there faster, smarter, and with measurable results.
Jao is a framework, game server and set of Java clients for developing and playing card games. Support for trick taking games like Hearts, continuous play games like Crazy Eights, and partial support for mutable games like Mao is envisioned.
A Settlers of Catan version for MIDP 1.0 mobile devices, with a colour interface.
A continuation of mobilecatan project which seems dead. The goal is to make it working on all colour phones and provide an AI player.
The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
jIBS is a clone of the well-known Backgammon server FIBS. It allows Internet users to play backgammon in real-time against real people (and even some bots).
Most players use a graphical interface to allow the easy 'point and click' approach
A collection of simple, small and funny games. Most of them are java. Graphic is not the best u ever seen and they don't have system integration stuffs like a setup. Try them and rate in the forum!
CCGMachine is a generic collectible card game engine which allows developpers to implement the game of their liking while keeping a consistency between game interfaces.
The project is to make a site with a program to learn chess for children of 6-12 years old. The program wil run in an applet and linked to a MYSQL database. Hans Nuijen is the creator of the method how to learn the game playful.