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An open source chess engine in C, released under the GPL. Compatible with the XBoard and UCI interface protocols to link to a GUI or other chess arbiter.
Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
Database driven multiplayer chess that play like classic correspondence chess. This is 1st release that isn't design as plug and play chess games, you should make some mods. Please go to http://www.bebogame.com and see how it is implemented fully.
Red Hat Ansible Automation Platform on Microsoft Azure
Red Hat Ansible Automation Platform on Azure allows you to quickly deploy, automate, and manage resources securely and at scale.
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Two programs for playing board games over the internet. A board viewer, where all clients see the same image with moveable tokens. And a chat client with calculator and dice roller.
A virtual network-ready game table for 4th edition Dungeons and Dragons, which reads character and monster files from the dnd Insider tools (Character Builder and Adventure Tools)
NOT COMPLETE YET - THIS IS ONLY A TEST RELEASE. IF IT DOESN'T WORK PLEASE INFORM US. This is a project to make the best four in a row game EVER. Nuff said. Feel free to contribute if you like, but make yourself known, please.
This is a python implementation Thud!, a boardgame. It aims to offer both backwards compatibility with the existing Thud! application while adding new features such as drag-n-drop interface, internet playability and computer opponents (AI).
An other connect4 written in Ada using GtkAda, main language is French. An Artificial Intelligence is provided, you can play against the computer. Un autre Puissance4 écrit en Ada s'appuyant sur GtkAda. Il est pourvu d'une Intelligence Artificielle.
REMLAB is a fully functional cross-platform web-based Battlemech designer for the tactical board game Battletech. REMLAB is built entirely on HTML, PHP, and JavaScript with Ajax functionality.
A free clone of the classic Battleship(R) board game written in C. Currently implements a terminal-based text UI, four levels of AI difficulty, and the classic rule set. Future goals include improved UI, more intelligent AI, and networked multiplayer.