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A multiple clock software, to help playing for example board games. This (very simple) software alows you to control the played time for every player and put a time limit for each person. It is inspired from the chess clocks.
A pure Java implementation of the classic board game "Twixt". For two players (or one schizophrenic player), either both local or across a network. Written for Java 1.4, it should run on any platform supporting that or later versions.
Multiplayer Java Chess Application. Has move help option for new players learning to play the game, IM, chatroom and many other features. Server handles authentication, user registration and player statistics. Check it out.
Connect Four is a two-player board game in which the objective is to be the first to get four of one's own discs in a line. This game can be played over the network. It runs on Windows, Linux and other operating systems which support the Java 5 platform.
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LogiK is a board game of logic. Player has to place circle in a square game area respecting hints. Hints tell the number of circle to put in a line or column.
A J2ME backgammon game, for playing two players on one phone or one player against an ai. Will use midlet version 1.0 in order to support as many phones as possible.
SimpleGameNet is a framework for an arbitrary amount of diverse multiplayer game modules. It provides distributed game and player state management, chatting, etc. Several games are included, such as Chess, Dice and ConnectALine.
Clone of the famous board game Risk! with rules based on the italian edition.
It is a strategic game with multiplayer support.
Completely written in Java, it is designed to be totally distributed: no server expected, every player communicates with each
Remote Robo Race is a web based clone of Wizard of the Coast´s great board game Roborally. R3 is a multi-player online-game. The client is a PHP-based web-application, the server is written in Java.
RoboTournament is a RoboRally inspired game where players program their robots to vanquish their opponents.
RoboTournament features:
Multiple Game Types: Death Match, Rally, and Capture The Flag
Multi-Player through TCP/IP
Six weapons including
AntiChess is an anti chess game written in Java. The goal is to get checkmated or lose all your pieces except your king to your opponent. You have to take your opponents piece if you can. It supports 2 player and 4 player games on the same board.
The internet WeiQi (Go) game server witten completely in Java. The goal of this project is to provide a full feature game server with an internet player ranking database for all the WeiQi fans.
A java based backgammon game with support for network games, play
on FIBS servers, and single player games against various complex backgammon AI's. Named after famous Greek who is regarded to have invented dice.
Galahad is a Java framework for the construction of multi-player card and board games of all types. Galahad will include network and AI play and will ultimately evolve into a set of vertical and horizontal frameworks.
Java application for the management of chess (or other) tournaments. Includes player database, round pairings (e.g. SWISS pairings), tie-breaks, print support, many more features.
A web-based html chat system. Allows users to chat in multiple rooms, private chat, 2 player games (checkers, tictactoe, chess, etc..)
all without any client requirements other than html. Currently server requirements are PHP4 & apache & cron.
*Project on hold* Gather Ring is a remote RPG platform for table top games (like D&D tm and BattleTech tm). It will give the player a basic set of tools to play those game over a Lan or the Internet. Tools include a game map, map editor, dice generator
This project has moved to github: https://github.com/madsdyd/xarman
Xarman is an addictive two player version of Minesweeper. You control a cyborg that walks around a mine field, and must beat your opponent by conquering half the field before he does.