It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
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YICS connects to the Yahoo! Chess server and emulates a chessd-based server, making it possible to use ICS-compatible interfaces (such as xboard, WinBoard, eboard, and Thief) on Yahoo! Chess.
Dicey is a web-based dice roller and turn logger for Axis & Allies, Axis & Allies Europe and Axis & Allies Pacific. Dicey is used primarily in support of PBeM (play-by-email).
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BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
Dingoui is a GUI for Go applications, which are compliant with the GMP standard. It also follows the SGF standard for the recorded games, and implements the rules of the Canadian Byo-yomi system. Based upon GTK+, it particularly fits good to GNUGo
Gemhun (working-title) is all about grouping gems/stones of a chosen amount together which will then dissappear. There will be plenty of different game-modes, theme- and network-support. It is inspired by FrozenBubble/Tetris and some others.
Nine men morris is a game I played as kid. Its a strategy board game,
of two sides trynig to remove the other pieces.
You can play it with two people on one machine or via a network.
Current it only a has welsh translation
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Gtkboard is a generic board game engine into which various games are fitted as plugins. Games share the user interface, move parsing and strategy code. Currently over 30 games have been implemented; some are single player and some are two player games.
CXBoard is graphical user interfaces for Co Tuong (Xiangqi). It display a xianqiboard on the screen, accept moves made with the mouse, and load and save games in Portable Game Notation (PGN).
A chess client and server, allowing users to play chess against each other over a network. The server can support multiple games at a time with many users connected simultaniously
This program is based on a algorithm that solves a Master Mind combination.
The algo seems to work but without hole and with 5 different colors in an atempt.
CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
It is just a Chinese-Chess Game,using SDL Library. Its target is to be a full feature Chinese-Chess ,supporting Two player via internet ,One player vs computer with AI supported
ChessXtra is a script xtra for Macromedia Director that uses GnuChess as a library to play chess. We (www.theblip.com) used it previously to power our chess-playing bot, and figured the community at large could use/improve on what we've got.
PubliCake is an ansi-C checkers engine, playing with the English/American rule set. It is designed explicitly as a portable checkers engine, with no interface support.
FreeICS is a server which allows multiple users to play chess against each other. This project is stable and in production at a number of sites. There are several sub-projects which enhance the utility of the server, starting with a tournament manager.
ABKit is a C++ library intended to accelerate board games development by providing the thinking engine under the Alpha-Beta algorithm.
The application just need to create a few C++ methods to adapt to the actual game (like Chess, Checkers, ...).
Palm SeaBattle is a game for the PalmOS based in the old pen and paper game were two players place a certain amount of ships in a grid and then try to sink each others ships. The game can be played with only one device, or two linked devices using IR.