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A Backgammon client with graphical interface, network-games andartificial intelligence. It is TCP/IP-network-compatible. It supports saving and loading of board setups, undoing moves, "secure dice" and has got an own chat client and a help system.
A program to play games through a server with other users.
TCPJava Games is a project aimed at creating a server to which users can connect and play games with each other. At the moment, only checkers exists but the project will be expanded to include other games as well.
The project consists of a server which hosts the games and which each user connects to, and a client which connects to the server.
Chess game. It supports disconnected network play by means of emails or such. It supports also realtime network play through a TCP connection. It requires Java 2 version 1.3 or later (vers. 2 under development will reqire JDK5.0 to compile from sourc
Our aim is to create a chess game that mainly supports networking (TCP/IP), AI (using decision trees), and multiple type of GUI It'll be developped using Java, SWT (perhaps even OpenGL)
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HexaChess is a chessgame on a hexagonal field and can be played by 2 or 3 players. The current version only allows 2 players.
It's written in Java using Code of JChessboard. HexaChess can connect to another HexaChess via a direct TCP/IP connection.
JChessBoard is a chess game written in Java that can be connected to another JChessBoard via a direct TCP/IP connection. No Internet Chess Server is required for playing. It also became a full featured PGN viewer and editor.