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Hexagon is a board game for 2 players (1 player can play against the computer) with internet support. The object is to own the most cells on the game board. Combines luck with strategy to achieve this.
The linotte is a mix of a dice game and of a board game. Two players play through the network or one against the computer. It is written in C , uses xml quite a lot and GTK2 for the GUI.
Currently only runs on linux.
No Means No - computer-aided board game for alternative lifestyles (swingers, BDSM community etc.). See our Home Page ( http://nomeansno.sourceforge.net/ ) for details.
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This project is intended as an example implementation of Java with SWT and Draw2D. It is also a pretty good Connect4 game that you play against the computer.
Mill 3D is a nine men 's morris game. You can play against the computer, or a human player, in a nice 3D enviroment. Mill 3D uses Fltk for the GUI, OpenGL for rendering and SDL for many other things. It is available for Linux, and Windows.
This program allows you to play Chinese chess over the computer network as well as to browse, edit, save your games and reload them. It runs on top of Gtkmm and requires Common C++ library. See release note for more.
Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
Countermoves joins non computer and computer game developers and players together to share and interact. Print and online GFDL publications are created. Print versions are offered at no cost via a Guerilla Distribution Method
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This is an intend on writing an abstracted yet quick code that enables a programmer to work on IA to play Go (wei'chi), an ancient oriental board game. The first step is, however, just to build a program that can be used to play Go without any IA!
This package contains code for the game of EasyGo, a modified version of the original game of go. This package provides a simple API so that the users can code and test their own players. Thus one can not only play, but also program their own players.
This Projects purpose is to provide a simple Engine to play a basic 2 player Strategy Boardgame.
This engine allows you to write computer agents to experiment with AI techniques (minimax, alpha-beta Pruning, neural networks ...)
KDomino is a game where you can play against the computer or another guy. This game is the computer version of the Domino Game, very popular in Spain and another countries of Europe and South America.
Java implementation of reversi game. The major objective in the game was to create as good as posible computer logic. The computer learns in the game, and uses the knowledge data stored in some files, in ascii format.
Java Settlers is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and computer-controlled opponents. Initially created as an AI research project.
Implements a graphical interface and backend for playing and managing a game of Go (http://senseis.xmp.net/?RulesOfGoIntroductory) between a combination of human and computer players. Includes support of standard protocols, such as GTP and SGF.
BBalc is an open framework for the BloodBowl game.
This library provides chess-computer like functions such as analysing the game and generating/proposing actions. The modular design allows users to extend existing analyse modules to fit their needs.
BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
Ultra Tic Tac Toe is a console board game package that includes tic tac toe and two other games. UTTT contains a highly optimized computer AI engine, which supports PThreads. This page also has Solaris gaim binaries (until I create a project for them).
JMorpheus is a highly configurable Othello application. Due to its modular design and well-defined interface, writing a new user interface or a computer opponent with artificial intelligence is an easy task for an intermediate Java programmer. This makes
Not yet playable. jadab is a Dots and Boxes playing program. It uses modern algorithms and graph theory to play the twin game, Strings and Coins. It is being done as a research project in math, game theory, and computer science at Dalhousie University
This is a statistics-based simulation of the game of baseball. It allows the user to act as manager, selecting lineups, making substitutions, setting defensive plays, and more. The game is based on the Extra Innings rulebook.