SNChessPLayer is a Java platform to play chess on-line, developped by B.Robertie. SNChessPlayer est un jeu d'echecs developpé en Java. Plus d'information sur http://echecs-en-ligne.org
This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
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The software provide a shared 2D environment, for web clients to play board game on it. The software itself will not handle any game flow, instead, the game flow should be handled by users themselves. Most common board game will be supported.
A SuDoku Solver written in java. Main aim is to provide an software environment which solves any given sudoku game "logically". That is like a human would solve. In future provision for playing sudoku games will also be added to the project.
Jseki is a collection of utilities related to the ancient board game Go (also known as Wei-Qi or Baduk). These utilities allow a player to review statistics and other information about the games they've played.
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A board game taking place between African Cities. Protagonists are seeking money but of course when they come in the way of each other fights begin!
Kowa is inspired by (but doesn't resemble to) : Monopoly, Dope Wars, Risk but adds much more
Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
Board game for memory training for two players. Possible to play against AI (different types). The game has support for themes. Cars, houses, girls :-)
This is an accessory for players to analyze and record games and their variations. Hex and Twixt are supported, with Reversi and Lines of Action under development.
NetDare is a Java network game system. The project consist in APIs, a server, a client, a PHP CMS (Content management System) and a game sdk to help the development or integration of a game wich altready exist.
These are games,Pacman,Battlefield,Tetris and Chess made by students of International Institute of Information and Technology. These projects follows different Design Patterns to have an efficient designs.Projects guided by KV Dinesha Ph.D(IIT-Bombay)
Gruppenarbeit für Unterrichtsfach VSYS (ADV-Böblingen) Ziel dieses Projekts war ein Java RMI-Programm, welches es einem Client ermöglicht Methoden auf einem "entfernten" Server aufzurufen (Projekt allerdings nur local getestet und nicht vollständig