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Fantasy Tournament is like a chess game, but instead of both players having the same pieces set, each will have to compose a team of heroes with specific capacities. The game is intended to include a kind of "RolePlaying" evolution of the pieces.
a simple c/s framework software to play Reversi game also known as Othelo, with a well developed AI client, one could develop his/her own client too. Please refer to https://github.com/aijunbai/reversi.git for possible updates.
An open-source program playing pentominoes, a two-player board game whose goal is to be the last one to put a pentomino (piece composed of five squares) on the board.
This game engine is designed for use in puzzle and board games where a grid structure is necessary. It was originally developed for use in grid type logic puzzles. This project was started to allow adaptation for other puzzles, like crosswords and sudoku
Regimental Command is a generic armored combat system being developed with the Simple DirectMedia Layer (SDL). The goal is to create a cross-platform system that can be used to develop a variety of turn-based and real-time wargames.
Battleships game written in C# using .NET 3.0 and Windows Presentation Foundation. Main aim is to explore new technologies, and try to "do things right" in a recreational setting.
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Laser strategy board game based on Khet written in C# and XNA
Players take turns positioning their pieces to reflect a laser around the board and destroy their opponents pieces. The game finishes when one player has destroyed his opponent's King piece.
Another version of the classic Settlers of Catan, designed to be playable on Windows, Linux, and OSX and support all the official expansions plus some of the unofficial ones. Supports multiplayer network play.
Bu oyun gerçekten çok eğlenceli bakarsanız mario'ya benzetebilirsiniz,daha geliştirilme aşamasında olduğu için 1 level ama daha sonra diğer level'larda eklenecek,bu oyun ErkinTuzcular tarafından yapılmıştır.
Reversee is an Othello board game, which provide a desktop interface with 3D. The aim of this sofware is to guide the user in his reflexion. Some statistics are displayed in real-time. It's also possible to play on the Internet and against computers.
A chess club management system, based on a PostgreSQL database supported by a Qt based graphical user interface with forms based input. The system tracks members and their club rating using the USCF rating system. A tournament pairing module will be incl
Wispi (WIrtschafts-SPIel) is a German only economy simulation game for one to ten players which can be human or computer players. Goal is to earn most money as an employee or a fabricant in a given time. Needs MS .NET 2.0 runtime library.
JiM is simulator Fruit-Machine or simulator One-Bandit-Machine. He can change him "face", help Skins. Skin define all cilinder, buttons, displays, lights,.. and theirs bitmaps, xy-coordination and theirs configurations.
NeuroDraughts is a Draughts/Checkers game that teaches itself how to play through self play. It combines an Artificial Neural Network, trained by Temporal Difference Learning using some Genetic Algorithm style behaviour.
My end of class project in c++ (stage 1). Simply the classic mastermind board game. See -> Mordecai Meirowitz. The game runs within cmd, command line interpreter, and have only been tested on windows 2000 and xp.