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Jseki is a collection of utilities related to the ancient board gameGo (also known as Wei-Qi or Baduk). These utilities allow a player to review statistics and other information about the games they've played.
This is a program for playing the game of go. No go program to date has achieved a level of mastery comparable to chess programs. The design goal is to develop as strong of an AI as possible using D, agile development, an object oriented design, and gene
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JavaScript Game Viewer - for Go[see http://en.wikipedia.org/wiki/Go_(board_game)] , Daoqi[see www.daoqigame.com] and potentially other Go-like board games
Lithops (the flowering stones) is a program that plays the game of Go. I develop Lithops as a research challenge, but also, importantly, to create a computerized partner for people learning and studying Go.
ddamok is a board game, that unite go(known as baduk) with omok(known as gomoku, piskvorky or wuziqi). ddamok runs cross-platform and you can do multiplay.
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The Asian game of Go takes place two-dimensional board. Its idea readily extends to three dimensions - placing stones on a cubic grid. This is a program for playing on such a three-dimensional grid. It runs under Java and needs the Java3D extension.
FIGS, open and fun! GPL/java game server for many games, and a graphical client. Server works for 16/19 chess variants,adding go, rating system, and haskell AI client soon.
TGA is a program that solves life & death problems in the ancient board game of GO. It's estimated strength is on the border of kyu/dan level. Program is command line oriented, inputs and outputs are demanded/given in SGF.
BackgammonBase is a basic portable C++ class and a small console application for a Backgammon board game with a simple ascii-display for demonstration and testing.
This is a gogame SGF editor and go playing program. It will be able to play on IGS as a client and KGS as a bot. It will use GNUGo any other GTP protocol program for it's computer go capabilities. It uses sgflib.py for SGF Parsing.
A game engine, written in java, intended to be customizable and portable. It uses Groovy (and probably other scripting languages supported by the JVM) to reproduce behavior of tabletop and miniature games, like Warhammer 40K (TM). PROJECT NOT
baduK is a pattern analysis and search engine for the game of Go/Baduk/Weiqi. An ancient boardgame common in Japan, Korea, China and Taiwan. Features multiple databases, game previews and instant pattern matches. Developed using C++ and Qt 4.1.4