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This is a 3D Engine written in C++ using DirectX 9. It can be used as a base for those learning about DirectX or extended to make a game. It is distributed as a 3D chess game but can easily be altered to fit different purposes. NOT A COMPLETE GAME!!!
SOSS - a chess pairing program. Features: enter result using bar codes, lots of configurable print outs, calculation of team competitions, administration of fees etc, adm. of leaders, multiple competitions in one event, html print outs.
Multiplayer (LAN) scrabble-like board game written in C++. Defeat your enemies writing words with your available letters. Gain bonuses by using more letters and forming longer words making your enemies' life harder. Read README.txt for more info.
"Explore the world with World MONOPOLIE "! An open source game that obeys to the monopoly general rules, but in a worldwide point of view, (world's most important capitals instead of avenues for example) Graphics are done using SFML library;
netjatafl is a hnefatafl server and client system, allowing tafl players to join in networked games of tafl. Using a standard network protocol, new clients can be written for any platform. Clients in C++ and PHP/Javascript are included.
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Computerisation of a "classic" board game, "Source of the Nile". Implemented using libSDL and C++ Originally created as a Uni of Wollongong BCompSci major project. It is being resurrected by the two of the original developers and an additional Wollon
A system for playing chess with a computer player using a real chess board. An experiment in learning the techniques of Computer Vision and having fun in the process.
LINeup4 is a connect four game using a terminal interface which doesn't need any graphic libraries. This game is also known as four in a row or connect4. The game is won by lining up four of your pawns in a row, in a column or diagonally.
Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
Yaki is a pair of dice games based on Yahtzee and Kismet. It was written with PDAs and handhelds in mind. It can be compiled using the SDL or Allegro graphics libraries. It can also be compiled as a console tool using ascii or color VT/ANSI graphics
easyGM is a toolset for GameMasters. It creates a virtual tabletop on which you can store information, roll dice, and create maps. It has lots of tools to begin with and can be extended using it's built in module system.
OpenSnake is an open source snake game (a clone of the classic snake game). The snake of it is continuous. The GUI of it is implemented using wxWidgets.
Chessmokey is a chess game with a chessboard in which two players can play. It has no built AI (Artificial Intelligence). It was developed usingC++ and OpenGL by students of Computer Engineering at USP - São Carlos in the Computer Graphics discipline.
Corridor is an SDL implantation of the well known board game Quoridor.
It's written in C++ using SDL, SDL_ttf and SDL_image libraries distributed under the terms of GNU GPL.
Battleships game written in C# using .NET 3.0 and Windows Presentation Foundation. Main aim is to explore new technologies, and try to "do things right" in a recreational setting.
An academic project that grew greatly amongst all expectations: draughts server + client, using System V IPC API. Generic IPC classes (especially for message queues), widget-based UI (ncurses) can be reused in other projects.