Showing 8 open source projects for "user mode linux"

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  • 1
    Yoda Soccer Project
    IMPORTANT: this project has been replaced by YSoccer: https://sourceforge.net/projects/ysoccer/ Yoda Soccer is a new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). Yoda soccer is written in BlitzMax. The source code is available under the GNU General Public License.
    Downloads: 12 This Week
    Last Update:
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  • 2
    Pyramidis is a singleplayer PC-conversion of the boardgame Settlers of Catan. Currently, it supports most basic concepts and is available in German and English. A stable version is available for Windows and Linux only; Mac will hopefully follow...
    Downloads: 0 This Week
    Last Update:
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  • 3
    indevIDE

    indevIDE

    A wxMax based IDE for the programming language BlitzMax

    IndevIDE is an open source IDE that uses wxMax (wxWidgets 3.0) and a SQLite database to provide you with the essential features of an IDE like autocompletion, call tips and quick documentation access on Windows and Linux. ~~~~~~~~~~~~~~~~~ This Program uses Code from MaxIDE CE for building and debugging as well as some of its icons (https://sourceforge.net/projects/blitzmax-ide/) Some of Burcey's Modules (regex,libxml,dbsqlite,boost) (http://code.google.com/p/maxmods...
    Downloads: 0 This Week
    Last Update:
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  • 4
    AstroBounce

    AstroBounce

    A nice bouncing ball game

    A ball bounces up and down and by moving the mouse left or right you can make the ball go left and right and that's about all you can do? Easy? Boring? Think again! The object is to gather stars to advance in the game, but as you advance deadly obstacles will appear that you have to avoid. The game starts easy, but it will get harder and harder as you progress. There are bonuses multiplying your scores, but this can be undone so easily. AstroBounce is a very addictive game. Simple...
    Downloads: 0 This Week
    Last Update:
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  • 5
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 0 This Week
    Last Update:
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  • 6

    EZUI

    Simple UI for BlitzMax Games

    EZUI is just a simple UI routine I set up for my BlitzMax projects. It works for a screen set up with the Graphics (no support from a MaxGUI canvas, sorry about that) at any resolution. The project did put emphasis on simplicity. Therefore it may not have the most complicated functions available, but for simple UI setups this project could be helpful. The module of EZUI can be required to compile some other projects of mine. "Scyndi's Forest Quest" for example (which is also the first...
    Downloads: 0 This Week
    Last Update:
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  • 7
    SloppyVM is an odd virtual machine for SloopyASM, a ZASM type lanuage that is similiar to assembly. It as 2 parts: the compiler and interperter.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Faro Pentecostal
    Animación en Tiempo Real de un Faro para Implementar en los Cultos Misioneros. Desarrollada por el Ing. Alexander Rubio Cáceres
    Downloads: 0 This Week
    Last Update:
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