Showing 3 open source projects for "source code billing"

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  • 1
    TileCity_chung

    TileCity_chung

    a 3D openGL b3d car / city town / flight / tank simulation game

    Tilecity chung is a free car in the city building game from an openb3d demo by Ogg ( added car / flight / tank simulator + edit , load , save map + cars traffic + gui windows + heightmaps + cars racing + houses + trees + grass + skydome + sounds + performances boost + shooting + boats + tanks + redlights + stops + lamps + heighmaps edit, save, load). It is written in compiled freebasic and uses openB3D (open source blitzmax b3d game engine for freebasic). Source code is included in the zip...
    Downloads: 1 This Week
    Last Update:
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  • 2
    Yoda Soccer Project
    IMPORTANT: this project has been replaced by YSoccer: https://sourceforge.net/projects/ysoccer/ Yoda Soccer is a new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). Yoda soccer is written in BlitzMax. The source code is available under the GNU General Public License.
    Downloads: 14 This Week
    Last Update:
    See Project
  • 3
    indevIDE

    indevIDE

    A wxMax based IDE for the programming language BlitzMax

    IndevIDE is an open source IDE that uses wxMax (wxWidgets 3.0) and a SQLite database to provide you with the essential features of an IDE like autocompletion, call tips and quick documentation access on Windows and Linux. ~~~~~~~~~~~~~~~~~ This Program uses Code from MaxIDE CE for building and debugging as well as some of its icons (https://sourceforge.net/projects/blitzmax-ide/) Some of Burcey's Modules (regex,libxml,dbsqlite,boost) (http://code.google.com/p/maxmods...
    Downloads: 0 This Week
    Last Update:
    See Project
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