Showing 9 open source projects for "glm-5"

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  • 1

    Candy's Space Mysteries II

    With the helpfull nef, you have to rescue earthlike planets!

    During their recent spacetrip, Candy & Noopy get trapped into a giant wormhole! They made a long light trip and found a passage who leads to the Milky Way. They was searching for a place to land, they have found the Earth. Knowing that great cataclysms are menacing their homeplanet, Candy & Noopy said together: - "We must save the Earth!". Since some times, the star masses, combined with the magnetic-fields of this planet gave special powers to the spaceship: The one of...
    Downloads: 1 This Week
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  • 2
    JCR5 / JCR6

    JCR5 / JCR6

    A quick resource utility for BlitzMax projects

    NOTE: This project has moved to GitHub. Read the news message on http://jcr5.sourceforge.net for more information! JCR6 is a quick utility that easily packs all datafiles of a project in a big resource file easily accessed. It also allows your projects to be patched easily. It's been written for BlitzMax. (The old JCR5 is still available on this website, mainly for "hacking" my old games, as the system is deprecated and replaced by JCR6).
    Downloads: 0 This Week
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  • 3
    AstroBounce

    AstroBounce

    A nice bouncing ball game

    A ball bounces up and down and by moving the mouse left or right you can make the ball go left and right and that's about all you can do? Easy? Boring? Think again! The object is to gather stars to advance in the game, but as you advance deadly obstacles will appear that you have to avoid. The game starts easy, but it will get harder and harder as you progress. There are bonuses multiplying your scores, but this can be undone so easily. AstroBounce is a very addictive game. Simple...
    Downloads: 0 This Week
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  • 4

    EZUI

    Simple UI for BlitzMax Games

    EZUI is just a simple UI routine I set up for my BlitzMax projects. It works for a screen set up with the Graphics (no support from a MaxGUI canvas, sorry about that) at any resolution. The project did put emphasis on simplicity. Therefore it may not have the most complicated functions available, but for simple UI setups this project could be helpful. The module of EZUI can be required to compile some other projects of mine. "Scyndi's Forest Quest" for example (which is also the first...
    Downloads: 0 This Week
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  • 5

    Tank Game (BlitzBasic)

    University first year project.

    This is a simple 2D sprite based tank game that I made in my first year of university for my games development unit, It's written in Blitz Basic.
    Downloads: 0 This Week
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  • 6

    Imagine

    Picture Puzzle Game

    Imagine is a simple picture puzzle engine that allows you to puzzle with basically any picture (supported formats BMP, JPEG and PNG). Due to the underlying JCR5 engine (http://jcr5.sourceforge.net), it's easy to make bundles of pictures to swap with friends or over the internet. (Please respect people's copyrights when you do so!!!) Imagine has a simple language engine implemented and comes initially in both English and Dutch, but translations in more languages (maybe yours) are possible.
    Downloads: 0 This Week
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  • 7
    War In Space (AATM) is a classic space shooting game, with a LUA underground. For the less technical people, it's just a fun space shooting game that starts very extremely easy but will get harder as the game progresses. Fun for hours.
    Downloads: 0 This Week
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  • 8

    Power of the Rings II

    An oldskool RPG game

    Power of the Rings II is an old RPG project originally coded in Visual Basic, now ported to BlitzMax. The looks are very oldskool and the story is nice, but pretty basic, still POTR2 offers a challenging gameplay and offers a lot of fun.
    Downloads: 0 This Week
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  • 9
    Faro Pentecostal
    Animación en Tiempo Real de un Faro para Implementar en los Cultos Misioneros. Desarrollada por el Ing. Alexander Rubio Cáceres
    Downloads: 0 This Week
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