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JavaScript framework to build game engines, games, emulators and apps
CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device.
Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById".
This framework allows any developer to manage easier many different things, such as audio (with Flash fallback,...
CLISP is a portable ANSI Common Lisp implementation and development environment by Bruno Haible. Interpreter, compiler, debugger, CLOS, MOP, FFI, Unicode, sockets, CLX. UI in English, German, French, Spanish, Dutch, Russian, and Danish.
An initiative to support and extend the Free Pascal compiler on the BeOS, and create a objects library to allow the creation of graphical user applications.
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Fastjar is an implementation of Sun's jar utility that comes with the JDK, written entirely in C, and runs in a fraction of the time while being 100% feature compatible.
The World Domination Project is a Real Time Strategy game inspired by the board game Axis and Allies utilizing the Stratagus engine. It will emphasize strategy and not "see who can build the most units the fastest."
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
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JResEditor eases the editing of java resource files. It provides validation and allows easy comparison of multiple resource files. The GUI allows easy navigation to any key and provides wizards to create keys and new resource files.
wspacegen is an interactive IDE for programing with whitespace (http://compsoc.dur.ac.uk/whitespace/). So it's possible to create .ws code relative easily and debug it as well. But attention, you'll addicted to it (-:
antlraux is a java package thought to be used in combination with antlr(http://www.antlr.org). Features contextual information management, command line parsing and lexical information treatment.
Heaven7 is a mudlib for the LDMud game driver. Written in the LPC programming language, Heaven7 allows its users to build interactive text based games.
RSD is a PHP development environment. The most powerful part is the RSDEngine - provide it with a SQL database schema and additional options and it will generate a ready-to-run application. Other goodies: versioning, generation of API docs, unit tests.
The clone/remake of the classic online Codehammer game. Battlecity is an open source, SDL, multiplayer, multiplatform, action/strategy game where you control a tank and build your city, so you can destroy others.
Become the leader of the Gerbils, Mice, or other creatures in a race to hoard nuts,
build towns, and have fun! Watch out for Foxes, Hawks,
and other nasty creatures. Get help from rolling
Armadillos, stinking Skunks and many other creatures.
orange is a new object oriented programing language, combining features from objective c, java and scheme. it's main targets are compactness, efficency and rapid prototyping.
GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
DontWorry is a plugin for BeIDE.
It add autocomplete variable name, search class methos and more.
It all we need to develop in C++ and don't have in BeIDE.