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AppRover is a package management system designed to be easily portable and highly flexible in regard to package types supported. It also supports source-based packages and allows for customized building.
Trusted by nearly 20,000 customers worldwide, and all major cloud providers.
OpenVPN's products provide scalable, secure remote access — giving complete freedom to your employees to work outside the office while securely accessing SaaS, the internet, and company resources.
climm is a portable, small, yet powerful console based, fully internationalized instant messaging client supporting the current v8 ICQ protocol and XMPP.
This is a clone of the classic "Missile Command" Game, but it has better graphics and music. The gameplay has only been slightly modified. Penguin Command is completely licensed under the GPL.
This project has been superseded by OpalVoip (https://sourceforge.net/projects/opalvoip/) and H323Plus (https://sourceforge.net/projects/h323plus/)
The OpenH323 project provides full featured, interoperable, Open Source implementation of the ITU H.323 teleconferencing protocol that can be used by personal developers and commercial users without charge.
Kraptor is a classic shoot 'em up scroller game, where you must fight against tons of bad dudes. This is a full game with massive destruction, powerful weapons, and high speed action in varied levels.
Works for Linux, DOS, Windows, QNX, Mac Os, etc..
Tux-n-Run is a 2D Super Mario style platform game, created in C++ using SDL. The aim of the project is to increase the number of quality games available for the Linux platform. Windows and possibly Mac OS X will also be supported.
wGui is a simple, platform independent dialog manager library using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
Fastjar is an implementation of Sun's jar utility that comes with the JDK, written entirely in C, and runs in a fraction of the time while being 100% feature compatible.
OpenGL specific texture factory which provides the user with textures defined in an Xml based definition file. The library supports modifiers, that could be applied on each defined texture to modify the image data before OpenGL generates the texture.
This is a keymap switcher for BeOS. It is very similar to what you used to have in windows to change the keymap with hotkeys, but has some additional features (and lacks some, for sure)