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The purpose of the Allegro GUI Un-uglification Project is to make Allegro dialogs look good. Right now it emulates GTK, Win95, QNX Photon MicroGUI, BeOS and NeXTStep widget sets.
The World Domination Project is a Real Time Strategy game inspired by the board game Axis and Allies utilizing the Stratagus engine. It will emphasize strategy and not "see who can build the most units the fastest."
No Gravity is a fantastic and futuristic universe made of five intergalactic worlds. An arcade type game with great playability, where it is easy to plunge into space battles against spacefighters, space stations and more !
AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
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GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
MLGame is a 2d game library for OCaml built on top of SDL (OCamlSDL).
It features sprites, collision, video contexts, high level network, console, input bindings, widgets and video primitives.
Currently package includes some simple exaple games, an
MoleSvn is a SubVersion (svn) client frontend for the BeOS/Zeta operating system, implemented as a Tracker extension (like TortoiseSvn for Windows operating system).
It incorporates a diff viewer, to easily view and resolve conflicts.
Explore a strange new world in this exciting Anime-style RTS. With sentient beings that grow on plants, gaseous creatures, underground mining, and domestication of creatures, this new RTS will allow exciting Gameplay Options such as Flag King.
Holistically view your business data within a single solution.
For IT service providers and MSPs that need a data platform to manage their processes
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A scrolling, platform-jumping, key-collecting, ancient pyramid exploring game, vaguely in the style of similar games for the Commodore+4. The game is intended to show young people (I'm writing it for my son's birthday) all the cool games they missed.
Framework for software component integration, interoperability and adoptability through a XML based vocabulary: Software Component Integration Mark-up Language (SCIML)
wspacegen is an interactive IDE for programing with whitespace (http://compsoc.dur.ac.uk/whitespace/). So it's possible to create .ws code relative easily and debug it as well. But attention, you'll addicted to it (-:
getAbsPath is a C header (getAbsPath.h) or an ANSI C tool (getAbsPath) which
converts relative unix/win32 pathes to absolute ones. It uses current working directory (CWD) as basis. Use it e.g. for finding out the current path of a shell script
Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
SUB-SONIC is a completely free music library that allows for use in both commerical and non-commerical programs. It's main focus is to provide an extremely powerful music system for games and multimedia applications.
Falsoyd's A Little Shoot-em-up On Your Desktop. Fire At Little Ships Or You Die! An entirely plotless game for hours of frivolous and violent entertainment while working. SDL for graphics/audio.
A block game in the style of tetris. Colored blocks are dropped on the grid and the color components of the new block add to (or cancels) components in the existing blocks. Creating a line of 3 or more blocks causes those blocks to be eliminated.
PlayStation emulator from Russia written in pure ASM. Features DynaRec core and some HLE stuff. Uses PSEmuPro compatible plugins for most of the stuff.
liberopops is useful for users of Libero provider who cannot read email due to its change of policy.
It acts as a POP3 server which interfaces itself to the webmail service still available.