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The OHRRPGCE (Official Hamster Republic Role Playing Game Construction Engine) is a game maker that you can use to create your own RPG game in a style similar to the classic Final Fantasy games on the NES, SNES and GBA which have so shaped the RPG genre.
the ramborgians will know what to do with it.
all material under their appropriate licences.
especially see www.stayballsy.com.
and youtube/johnrambopresents.
The start button is "e".
Also ojaculation.
Steering is wasd.
When the heelturn meter is full press "t" to tzyck.
Let the Ramborgians sample your juice!
But beware, they always come back.
If you or a Ramborgian walk off the screen to the left, it's game over.
The end boss requires a special tactic.
When he's finished, walk...
Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
Collect, monitor, and analyze logs, and comply with regulatory mandates.
ManageEngine EventLog Analyzer is an on-premise log management solution designed for businesses of all sizes across various industries such as information technology, health, retail, finance, education and more. The solution provides users with both agent based and agentless log collection, log parsing capabilities, a powerful log search engine and log archiving options.
This game is going to be a remake and "bettermake" of the old classic Gauntlet.
We are going to implement HUB-Levels, friendly NPCs and scriptable events.
Maybee one day this even gets Massive Multiplayer ;)
Game creation engine with built-in BASIC interpreter.
"The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle).
It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible.
The BASIC interpreter supports only labels, not line numbers...