Showing 5 open source projects for "reduce"

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  • 1
    gdi_gif

    gdi_gif

    a gif player with fullscreen autoreverse loop speed prev next reduce

    gdi_gif chung is an animated gif image player with auto fullscreen autoreverse loop speed step and prev next file in folder using windows gdiplus written in open source freebasic Press "S" key to save frames in /media/frames/ folder . "R" key => reduce
    Downloads: 1 This Week
    Last Update:
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  • 2
    minimidi_chung , 2 & DLL
    ...Just double click and let the music play .Written in easy fast compiled freebasic. a DLL version minimidi_chungDLL allows to launch the application in another thread than the main program to reduce cpu overhead (especially on multicore cpus) . minimidi2_chung is a mypiano_chung bass dll bass.dll version with virtual acoustic piano recorded on Isabelle's upright piano with a smartphone . The sounds reverb , chorus , and volume are variable with the number of played notes and the sustain switch, like a real piano.
    Downloads: 0 This Week
    Last Update:
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  • 3
    dsp_chung
    ...Can be connected in feedback loop input from and output to the system mixer, a button "testloop" adjusts gain to avoid larsen oscillations , and add amazing reverb decay to the overall computer. a realtime audio denoiser with noise spectrum sampling can be used to reduce a microphone port noise.
    Downloads: 1 This Week
    Last Update:
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  • 4
    Autoresize is an application that can reduce the size and compression of a large number of images, long and tedious task to be performed by hand. Useful to alleviate the images to be sent as attachments in the mail.
    Downloads: 0 This Week
    Last Update:
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    Cut Data Warehouse Costs by 54%

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  • 5

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line numbers, and the program is written with the built-in editor. Interpreter and graphics engine run in parallel, in separate threads, and hence interpreter speed is not an issue. ...
    Downloads: 0 This Week
    Last Update:
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