Search Results for "command-line kill linux" - Page 3

Showing 60 open source projects for "command-line kill linux"

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  • 1
    Proxlat was intended to be able to translate compiled programs from any supported format to any other supported format, to run natively on any supported operating system (within hardware and OS limitations). Sadly, this was an unrealistic goal.
    Downloads: 0 This Week
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  • 2
    Simple program for converting OGG style chapter files to DivxMediaBilder Format
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  • 3
    Akarsu Basic is an implementation of the BASIC programming language for client-side Web application development. Akarsu Basic sources are converted to DHTML applications with embedded JavaScript code. The converter requires a Python interpreter.
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  • 4
    An extremely versatile neural net. Hopefully.
    Downloads: 6 This Week
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  • 5
    A compiler and cross-compiler for (Currently) Cobol (with Fortran being added later). It is intended to be the first self-hosted open-source Cobol Compiler, e.g. the compiler itself will be written using Cobol.
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  • 6
    Diurna is a command-line program intended as a complement to the common Date program found on GNULinux systems. Diurna converts the system date from the modern, to the ancient Roman form complete with latin and roman numerals.
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  • 7
    This is a console based fighting game. You fight against the CPU or another player using one of four weapons. I plan for it to be extendable later on.
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  • 8
    Clone of WinCue for Winamp. Medialibrary for extreme quick access. Textphrases, regular expressions, foldernames limits tracks to certain files/songs. Tested with Xmms, but adjustable for any command-line supported Player. AutoCue need InfoPipe and Xmms.
    Downloads: 0 This Week
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  • 9
    Stop press - Alt4 has moved to http://www.swiftcomm.co.uk/alt4
    Downloads: 0 This Week
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  • 10

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line...
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