an experimentation page for art made with Processing
A 3D Video Player with interactive viewpoint adaption.
A free 3D Video Player were you can modify the viewpoint interactively. This Program is result of a Bachelor Thesis written at Institute for Telecommunications, RWTH Aachen University. See wiki or homepage for instructions how to use it.
Quase-Cinema VJ software. www.quasecinema.org
This small program allows you to play a video directly from a RAR file and do so in real-time. Both VLC and MPlayer are supported video players.
An open source P2P media streaming platform
Real Subtitler eases the process of creating subtitles for Real Video files. It allows to insert begin and end time while watching the film. It generates RealText (*.rt)file as well as the SMIL descriptor.
Renpad PSP video converter is a free alternative of the Sony PSP Video converter. What makes this converter different from the rest is no in application advertising, and it actually converts almost every file.
RoboRealm Extensions are plugins to the RoboRealm application that allow you to extend RoboRealm in whatever way you need. RoboRealm is a powerful computer vision based application for use in machine vision, image analysis, and image processing systems.
Renderer for subtitle format SSB.
SSBRenderer is a plugin for frameservers on Windows & Unix platforms to render 2D graphics by SSB (Substation Beta) data on frames of video streams.
Real-time SVC streaming with a MP4 container in Standard Legacy Streaming Server and SVC Clients
Sabbia acquires a video stream from a webcam and transforms the movements detected into MIDI messages. This way it is possible to control a MIDI device or a MIDI software by hand movements.
This is an object recognition library written on top of OpenCV. Scalable Multimodal Object Recognition (SMORs) is designed for real time highly accurate object detection.
Scene is a computer vision framework that performs background subtraction and object tracking, using two traditional algorithms and three more recent algorithms based on neural networks and fuzzy classification rules. For each detected object, Scene sends TUIO messages to one or several client applications. The present release features GPU accelerated versions of all the background subtraction methods and morphological post processing of the object blobs with dilation and erosion filters, implemented in OpenCL. The framework was mainly designed as a toolkit for the rapid development of interactive art projects that explore dynamics of complex environments. The Scene GUI runs and compiles under Windows, Linux, and MacOS X, and is available in both 32 bit and 64 bit versions.
VJ software featuring effect editor and a live performance tool. Coded in C# using DirectX for graphics presentation.
Video surveillance for Windows platform (for now) with nice GUI. It supports multiple camera and video file inputs. Detects motion in input video using fast algorithms. Alarm notification is provided by e-mail, alarm sound and video recording.
ShatterStar is an extensible DirectShow/Direct3D based video rendering engine and collection of tools for creating and presenting complex compositions of media.
High performance image processing library in C++
The Simd Library is a free open source image processing library, designed for C and C++ programmers. It provides many useful high performance algorithms for image processing such as: pixel format conversion, image scaling and filtration, extraction of statistic information from images, motion detection, object detection (HAAR and LBP classifier cascades) and classification, neural network. The algorithms are optimized with using of different SIMD CPU extensions. In particular the library supports following CPU extensions: SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 and AVX-512 for x86/x64, VMX(Altivec) and VSX(Power7) for PowerPC, NEON for ARM. The Simd Library has C API and also contains useful C++ classes and functions to facilitate access to C API. The library supports dynamic and static linking, 32-bit and 64-bit Windows, Android and Linux, MSVS, G++ and Clang compilers, MSVS project and CMake build systems.
Optimized H.264 baseline codec for PC and TI DSP DM6437.SFIPExe is TI DSP DM6437 based video/audio/command/sensor interface for IP address activities controlling. Information available at: http://www.smallfishdev.com. "SFIPExe" Video availabe in YouTub
VirtualDub video stabilization filter
VirtualDub video stabilization filter. Examples: http://youtu.be/O6FlP0XIi_M http://youtu.be/bDXoyTXhMvk Important: - Only 32bit version available. Therefore filter has to be used in 32bit version of VirtualDub. - Uses OpenMP runtime. Sometimes its library (vcomp110.dll) is not installed on PC. To fix please intall "Microsoft Visual C++ 2013 Redistributable Package" (32bit/x86 version).
Creation of three dimensional synthetic images and movies from two pictures or channels (cams). On the long run several features for 3D F/X are intended.
This system provide a kind of Agumented reality experience. Exactly, we'll shows that active picture printed newspaper "The Daily Prophet" which appeared on Movie "Harry Porter" in realtime.
A graphical toolkit to use the GPU (Graphical Processor) to perform general purpose operations.
Track & log x & y displacement, in realtime, of object in webcam
Track, in realtime, horizontal and vertical displacement of object in webcam. Log timestamp, x and y to comma-separated value (.csv) file importable to spreadsheet. Uses Lukas-Kanade algorithm and based on lkdemo.cpp in OpenCV, stripped down to track single point in high contrast against a uniform background. Based on the BSD licensed OpenCV, TrackXY also has BSD-style license. I am a bit embarrassed to be posting this here, because it's such a rudimentary program, but I couldn't find any other ready-made program that would track an object in real-time from webcam, other than an $80 special-purpose program used in the original (torsion balance) experiment we were replicating. I released TrackXY to reduce barriers to entry to science. Planned features include versions for each platform, a GUI, comprehensive data management, and data analysis tools. To analyze motion in /recorded/ video (not real-time), you may prefer something like PhysMo, also a SourceForge project.
University of Texas at Austin UT UAV Group Target Acquisition System
Video Recorder/Reader for Virtual Reality Experiments
The tools in this project are used by the Virtual Reality lab at University of Texas at Austin to record the stream of rendered images (OpenGL) and combine them with eye tracking data (if eyes are being tracked) and user defined metadata. The project is split into two parts. DVR is used to record the data stream as a QuickTime movie. The RVD is used to read the movie recorded by the DVR. Acknowledgements: John Stone - created most of the code base Gabriel Diaz and Joseph Cooper - QA Dmitry Kit - Maintainer/QA Dr. Mary Hayhoe and Dr. Dana Ballard Virtual Reality Laboratory at University of Texas in Austin