A realistic real-time sound simulation usable in games and other interactive applications. It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect. Offered as an easy high level library that can be used from C and C++.
A cross platform audio inteface
CIOS Audio Core is the infrastructure and subsystem in Collective Intelligence Operation System. It is a cross platforms audio abstract interface, supports including Mac OS X, Linux, Android, iPhone OS and Windows 7.
FMOD.net is an implementation in .net c# for the FMOD sound system. Its possible to play a sound using only 3 lines of code! Its possible to create DSP functions by yourself using c# or other .net languages. You can play just many sounds as you want.
The High Range Audio library gives coders the ability to do in audio what has been done in video for years: high range samples, correction, dynamic range, and depth-of-field. LibHRA can be used with any sound library.
Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
Reorganize M32/X32 show files
Both the Midas M32 and Behringer X32 share the same design of show management using the console GUI, M32-Edit and X32-Edit apps. This app provides an alternative method to manage these show files (cues, scenes and snippets). It provides an easier method of reorganizing and importing/exporting of files.
Full parameterizable multi-track sound machine for experimental/electronic musicians and sound designers. The software allows full control over ALL parameters, filters, and custom effects. New effects can be added and plugged in at runtime.
MiriamStudio is a DAW intended to be as big as an Operating System
Moodtrack contains Python classes for music-emotion analysis and assembly, enabling users to build soundtracks based on emotion and timing. USERS: Music Supervisors/Composers/Producers, Game Audio Developers, Content Providers. FILM DEMO: moodtrack.tv
Sonorus is a Software Mixing Console System for Live Sound
A Sysex OSC hex string generator for the X32/X-Air digital mixers
The Sysex OSC Generator provides a means of selecting a desired OSC command for the Behringer X32 or X-Air digital mixer and generating the Sysex OSC hex string. This can be added to any midi device that supports sysex sending of commands. The initial launch is in beta stage, available for the PC, Mac, linux (32 and 64bit) and Raspberry Pi platforms. Hopefully users will provide feedback of suggestions and bug reports that will improve the app to the point of a full production version.
Modular music editor, matrix based. Midi/wave based. User friendly (guitar tablatures, standard notation...). With dynamic playing demonstrations (keybord, fretboard...)
A unique desktop music composing application for PC/Mac/Linux/Android with a tracker style interface and a simple modular Java plugin based design allowing rapid improvement and endless expansion.
The CLUNK C++ library provides support for real-time 3D(binaural) sound generation. It puts virtually no limitations on the developer; people who have experienced working with other solutions (such as SDL_Mixer or Creative OpenAL) will respect this advan
Drum machine compiler, generic music sequencer and mixer: Write or generate drum and tone patterns in a simple programming language. Mix it using the sample assembler (asampler). Renders to files or plays real-time. Very portable. Works on old hardware.
A c++ public domain audio output class
A public domain example of how to use portaudio to output mixed audio from .ogg and .wav files. Usable in a game for example where you have control over what files to play.