A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
SPU2ghz is a SPU2 plugin for the PlayStation 2 emulator PCSX2 (and other that use the same plugin API). cdvdGigaherz is a CD/DVD plugin using win32 IoCtl calls to access real drives.
Speech based User Interface Components Library for Java is a project to create Java controls and applications that can be used not only by literate people but also by non-literates. Speech and visual element with minimal text is used to create components
This is a development package for reverse engineering of Fostex D-80 file system FDMS2 (Fostex Disk Management System V2.0). There are ripper tools to convert raw data to wav file and to work as a jack client.
TTA plugin for WinCE 5.0 GSPlayer.
This is a Plugin for Winamp, which shows some info about the currently played file in Winamp. It shows the usual info like artist, album, title, etc. and also the album-cover and lyrics.
The EASAIER Project: Enabling Access to Sound Archives through Integration, Enrichment and Retrieval.
nGhost is a media center frontend for car PC type systems. Using SDL for the graphics, nGhost provides an ascetically pleasing look and feel. nGhost is designed for quickness and ease of use in an automobile environment.
A wrapper around the DirectMidi project to bring it to .NET. Encapsulates all the major functionality of DirectMidi, including event callbacks, and even wraps some DirectMusic interfaces so they are directly .NET accessible.
Fobs (Ffmpeg OBjectS) offers multiplatform object oriented APIs (C++, Java) to ease the developing effort of using ffmpeg in your application. A JMF (Java Media Framework) plugin is also included in the package.
This is portable score editor written using Qt library which based on guidolib(implementation of Guido Score notation system).
The free cross-platform clogging music player.
A digital audio processing C++ library based on PortAudio for the device interface. See: http://code.google.com/p/rt-digital-audio-processing
Satyr is a multi-zone audio player COM object. It uses DirectShow for output and MySQL for the database. Every function of the player is available through COM interfaces, such as playing, library manipulation, configuration, etc.
Gleam is a software audio synthesizer library.
A simple audio player with a library, designed for KDE4 and written in Qt4, using phonon, will never complain of the audio device already being in use :)
The OSALP is a C++ class library that contains everything one needs to build an audio application. It contains a powerful chaining concept so programmers can build an audio application by selecting the building blocks they need.
The FFDec project intends to build a simple programming interface as one single DLL for video/audio-decoding using the FFmpeg library, so that it can be easily used in other programing languages - especially in Delphi and Free Pascal.
A System for Evaluation of Audio Quality, SEAQ
BUZZle means Buzz Logic Enhanced and has neither to to with Buzzle.com or the Buzzle-Game. BUZZle is a free (non-commercial) modular music composing and sequencing tool. It is a completely re-written version of the famous Jeskola Buzz.
libbaptools - broadcast audio production tools
A realistic real-time sound simulation usable in games and other interactive applications. It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect. Offered as an easy high level library that can be used from C and C++.
The project is about porting selected (open source) music-, and audio software to latest compilers and platforms...
Implementation of Media Resource Control Protocol Client (MRCP). Supports ASR and TTS functionality. Design pattern implementation. Documentation, sample application and library source code.