ManyEars implements real-time microphone array processing to perform sound source localisation, tracking and separation. It was designed for mobile robot audition in dynamic environments.
NOTE:
Development will continue on github :
https://github.com/introlab/manyears
CIOS Audio Core is the infrastructure and subsystem in Collective Intelligence Operation System. It is a cross platforms audio abstract interface, supports including Mac OS X, Linux, Android, iPhone OS and Windows 7.
A Qt-based C++ library for audio decoding, encoding and conversion.
QAudioCoder is a Qt library for decoding and encoding raw audio samples. The library also provides functionality to directly decode or encode audio files and convert between different formats. Currently only WAVE, MP3 and FLAC formats are supported.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Speech based User Interface Components Library for Java is a project to create Java controls and applications that can be used not only by literate people but also by non-literates. Speech and visual element with minimal text is used to create components
A set of libraries and example applications, written in C# .NET, to enable a developer to integrate a Real-time Time Domain Coding algorithm into their own application.
This is a software library for measuring acoustic property with your sound card. It allows users to measure acoustic property without any expensive devices. This is useful for all acoustic engineers/resarchers/students.
A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
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This project offers an uniformized way to interface a extented variety of analog-to-digital conv. chips to a computer that uses Windows. It is written in C as a set of plugin DLLs plus a central interface. The interface is intented to be VB compatible
MelodyDB is an application which allows a query by example interface to searching a musical database. Input is via waveform audio with the ability to select alternate DSP and pattern matching algorithms. It was conceived in my honours year 2003.
SimpleSpeech is a research about developing automatic speech recognition (ASR) system that using Hidden Markov Models (HMM) method as the core engine. This research is purposed for students or ASR beginners that being interested in ASR.
This project has been moved to a different hosting service provide. Please visit www.thecabbagefoundation.org for further details.
Cabbage is a cross platform framework for the development of standalone audio applications using the Csound audio programming language.