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Tinara is a media production system, currently composed of a basic revision control and archival system (DaMarcus), a build system (Alice), an audio playback engine (Tape), and a graphical audio recording and editing application.
TSE3 is a powerful third generation open source MIDI sequencer engine written in C++. It is a 'sequencer engine' because it provides the actual driving force elements of a sequencer but provides no form of fancy interface.
Engine for unlimited effects and modulation for sophisticated audio generation, with instrument simulation capabilities. It provides a simple core for generating effects and statistical and physical instrument modelling.
CECILIA is an environment for music and signal-processing that uses Csound as its underlying audio processing engine. One can think of CECILIA as a completely programmable sound-processing tool, with real-time interactive processing on soundfiles or live
Hildegard is a music theory engine that will analyze music based on various theoretical systems. Users can stick to common theoretical systems or write their own with an extension language.
The Neptune Project aims at creating a portable sound processing core (NTSE - NepTune Sound Engine) and a series of platform-specific front-ends - GUI, trackers, players etc...