Python Script to process a wave file and transform to movement (key frames) on Blender 2.5. Input: sound file (.wav) Output: Key frames direct into the selected object Work to meshes and bones (location, scale or rotation in any axis)
Can handle MPEG1/2/2.5 layer 1/2/3 audio files and ID3v1/2 TAGs. Intended to automatize redundant operations on MP3 files and TAGs (ie renaming file, automated tag-filling and some other usefull features).