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This project provides two binaries, mostly identical in features: a command line application (using libpopt for option parsing), and a graphical application (using libgtkmm (version 2) for the GUI and libao for sound playing). It uses spectral modelling techniques for parameterized sound analysis and synthesis. For the analysis phase an STFT is done (using libfftw for doing FFTs), and then harmonic/sinusoidal analysis.
CoRoPa stands for Computational Rough Paths. The aim of CoRoPa is to provide a software framework for various ideas related to Rough Path Theory, including rough differential equations and the digital description of serial data streams.
projectM, a MilkDrop compatible opensource music visualizer
projectM is an OpenGL based advanced music visualization program for Linux, Mac OSX, and Windows. It is backward compatible with all the features of Milkdrop 1.x (and now 2.x), but has many new toys and enhancements.
VisualCube is a volumetric display out of 6*6*6 voxels, where each voxel get's represented by a 2-color LED. This project includes a bunch of tools used to control this peace of hardware, by taking advantage of the VisualCube library.
Audio Analysis/Resynthesis the way Darwin would have done it if he were only into computer music. Using a genetic algorithm to evolve a sinusoidal/noise based sound model, create variations as the audio chromosome of a sound's family tree progresses.
This is a program to store data calculated from the tempo of a song into different degrees of seconds for use with "programming synths". Written in C++ with Visual C++ Express. Java version coming soon.
IcePick is the real guitar hero. IcePick aspires to be the open source alternative to Guitar Rising or Little Big Star. It presents the guitar player with an animated tab and rates their playback in realtime.
A collection of scripts and programs to automatically annotate video/audio for subtitles. Basically relies on a MARSYAS (Music Analysis, Retrieval and Synthesis for Audio Signals) plug-in for detecting human voice in polyphonic recordings.
IOverflow aims to be a 3D shooter game with a visual style loosely based on the game "Rez". It features a 3D Landscape that responds to the (player selected) music actually playing. (will also work as a fancy 3D screensaver)
A set of plugins for the DSSI synth plugin architecture with GTK-based GUIs, all written in C and C++ using liblo and libglademm. Plugins will include an oscillator, an envelope generator, and a step sequencer.
Gertie is a set of synchronization tools for synching animation with a recorded soundtrack, and can also be used as a synch tool for composers writing music for recorded video.
A spectrum analyzer using ASIO for the first part, with waterfall - probably in OpenGL -, VUmeters, perhaps some other stuff. It will be available as standalone AND as a VST plug-in.
The UIless Playlist Manager intends to be a generic music player, capable of managing multiple playlists based on different criterias, scalable to accomodate the needs of end users. UPM is an experiment in AI-using playlist management technology.
A Software Modem that converts user typed text into a binary stream which is sorted and transmitted as two seperate synthesised sounds which match up to a zero or a one to allow the receiver to distinguish between a digital mark and space.
Mp3 Editing and Auditing Toolkit. This is a toolkit designed to make mp3 collection management on a massive scale alot easier. This toolkit handles everything from massive tagging, to list generatoration and organization.
This project will try to develop an audio analyser which displays several informations as phase in 2 ways (1 dimensional and 2 dimensional), waves shapes, spectrogram in full range and by 1/3 octavia with the value of the current peak frequency, and meter