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Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
A game written in C++ for Linux based systems. It is an action/adventure/rpg online game system; with a strong bend twards the adventure/puzzle genre. It is a 2D style game with a mouse-oriented system.
A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
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Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.
A game based on one of Microprose`s best sellers, Colonization. This is an open project that carries the idea to create a strategy game with elements of adventure that`s set in the world during the colonization era (1492-1830).
A compiler for creating games on MOS-65xx-based computers
Ursine Core is/was a simple RPG-type game development library/toolkit for the Atari Video Computer System (VCS) model 2600. (That's the 1977 Atari game console.) This library is intended to be portable to other MOS-65xx-based computers (6507, 6502, 6510, 2A03, 8502), and introducing support for other systems is ongoing (Commodore VIC-20, 64, 16/+4, 128; Apple ][; Nintendo Entertainment System)
Ursine Core is a developer's suite hosted on a POSIX-like workstation.
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