Showing 9 open source projects for "objects"

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  • 1
    NSync

    NSync

    nsync is a C library that exports various synchronization primitives

    ...This approach simplifies concurrency management and often improves readability and maintainability of multithreaded code. The library emphasizes efficiency, with locks and condition variables occupying minimal memory and supporting cancellation mechanisms through nsync_note objects rather than thread-level cancellation. Designed with portability and performance in mind, nsync can be compiled on Unix-like systems and Windows using a C90 compiler.
    Downloads: 3 This Week
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  • 2

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 0 This Week
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  • 3

    KISS'EM

    An little operating system

    KISS'em is an written in C, delivering something similar to object by kernel. Each kernel module could create object and one object could have many interfaces. For example filesystem could be accessed as an file (block device) or as filesystem, referencing to the same object. KISS'em will have webassembly support with support swap webassembly program memory.
    Downloads: 0 This Week
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  • 4
    QuickCrt

    QuickCrt

    Object-oriented RAD framework for Turbo Pascal 7.0

    ...Since it was built in a "vacuum" with no pre-planning, it is a little bit of spaghetti code. Also, it doesn't support real windowing, multi-tasking or draw behind visible objects. QCrt 9 is currently under development. It is a complete rewrite in assembly with TP wrappers. It is being hosted at http://github.com/LoopZ/QCrt
    Downloads: 0 This Week
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  • 5
    A real time OS based on uITRON 4.0 full specification. You can use dynamic objects and easy to use. This is suitable for 16bit-CPU, even. First target is H8/300H (AKIZUKI AE-H8/3069-LAN). About the ITRON specification: http://www.assoc.tron.org
    Downloads: 1 This Week
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  • 6
    Real-time collision detection library for physical simulations in virtual environments. Includes support for self colliding objects as needed for simulation of textiles and clothes.
    Downloads: 0 This Week
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  • 7
    This is a map internet web service based on a huge raster maps or satellite images for tracking and monitoring the mobile objects (cars etc) using GPS.
    Downloads: 0 This Week
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  • 8
    Allow PC users to see image of the movies (\'virtual screen\') and 3D games at far distance (that mean bigger size of objects !). For realtime 3D applications (games) it allow even to determine relative distance between objects without using keyboard
    Downloads: 0 This Week
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  • 9
    poBase is a C++ portability layer that provides functionality not implemented by the C++ runtime library. poBase provides classes for threads, synchronization objects, dynamically loaded libraries, and more.
    Downloads: 0 This Week
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