[ATTENTION]
As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below:
https://github.com/vinicius-ras/ramvader-bioshockinfinite
BioShredder Infinite is an opensource trainer for the game BioShock Infinite. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions.
BioShredder Infinite uses the RAMvader library to have access to most low-level trainer...