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This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D
It can be played by 2 players at the same PC or in multiplayer mode
over the LAN-network (TCP/IP protocol, uses sockets)
TED-chip music editor for Commodore Plus4, Commodore16 (and C64)
This is a tracker-style music editor tool for the Commodore-Plus/4 / Commodore-16 computers' TED-chip. It can also be used on Commodore-64 by emulating the TED-sound, and later generating the native TED music on Plus4 or in VICE/Yape Plus4 emulators...
NOTE: I left SourceForge for reasons not ethical to mention here. You can find me and my further work at these locations:
http://hermit.sidrip.com
http://csdb.dk/scener/?id=18806
https://github.com/hermitsoft/
Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
A tile based game engine for Windows/DirectX designed to simulate the best features of Super Mario Bros. 1, 2, and 3, while adding a map / entity editor and networked play.