Showing 12 open source projects for "game map editor"

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  • 1
    This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
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    Downloads: 161 This Week
    Last Update:
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  • 2

    TEDzakker

    TED-chip music editor for Commodore Plus4, Commodore16 (and C64)

    This is a tracker-style music editor tool for the Commodore-Plus/4 / Commodore-16 computers' TED-chip. It can also be used on Commodore-64 by emulating the TED-sound, and later generating the native TED music on Plus4 or in VICE/Yape Plus4 emulators... NOTE: I left SourceForge for reasons not ethical to mention here. You can find me and my further work at these locations: http://hermit.sidrip.com http://csdb.dk/scener/?id=18806 https://github.com/hermitsoft/
    Downloads: 0 This Week
    Last Update:
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  • 3
    Fl3x Trainer

    Fl3x Trainer

    A configurable memory patcher

    Fl3x Trainer is a memory patcher that is customizable by the user. Therefore, it behaves just as any trainer program that has ever been written on Windows. The difference here is that it's not needed to write a new trainer for every version of every game/program. Instead it uses configuration files. These can easily be made with any text editor and shared over the internet.
    Downloads: 0 This Week
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  • 4
    PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D It can be played by 2 players at the same PC or in multiplayer mode over the LAN-network (TCP/IP protocol, uses sockets)
    Downloads: 0 This Week
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  • 5
    A set of windows DLLs (with source code, assembly) designed to ease programming of RTS and RTS-GUI-compatible games in any programming lanugage. Includes procedures for resources, map and unit managment/movement/display. Designed to grow over time.
    Downloads: 0 This Week
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  • 6
    Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
    Downloads: 0 This Week
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  • 7
    This game is a member of a new generation of games. Created with Irrlicht Engine, it is able to display cool effects, eg shadows and weather. The AI is very intellegent, too. Moreover all missions play on the same map, which is 2x2 miles large.
    Downloads: 0 This Week
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  • 8
    The SEdit version2 map editor for ARC
    Downloads: 0 This Week
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  • 9
    A tile based game engine for Windows/DirectX designed to simulate the best features of Super Mario Bros. 1, 2, and 3, while adding a map / entity editor and networked play.
    Downloads: 0 This Week
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  • 10
    Planetary Force is a platform shooter spaceship game entirely written in Assembly Language. It contains other utilities such as a stage editor which was written in Delphi and a bitmap editor which was also written in Assembly Language.
    Downloads: 0 This Week
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  • 11
    Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
    Downloads: 0 This Week
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  • 12

    Ursine Core / Ursa Compiler

    A compiler for creating games on MOS-65xx-based computers

    Ursine Core is/was a simple RPG-type game development library/toolkit for the Atari Video Computer System (VCS) model 2600. (That's the 1977 Atari game console.) This library is intended to be portable to other MOS-65xx-based computers (6507, 6502, 6510, 2A03, 8502), and introducing support for other systems is ongoing (Commodore VIC-20, 64, 16/+4, 128; Apple ][; Nintendo Entertainment System) Ursine Core is a developer's suite hosted on a POSIX-like workstation. The Ursine Core provides...
    Downloads: 0 This Week
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