Showing 189 open source projects for "game%20clone%20script"

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  • 1
    OpenKore

    OpenKore

    A free/open source client and automation tool for Ragnarok Online

    ...With a strong community and extensive documentation, it is widely used by players and developers who want to explore automation, bot behavior, or server testing. The software emphasizes configurability, giving users control over character strategies and in-game decision-making.
    Downloads: 18 This Week
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  • 2
    Command & Conquer Red Alert

    Command & Conquer Red Alert

    Command and Conquer: Red Alert original source code

    ...This ZIP file is the full repository snapshot and includes source code for Command & Conquer Red Alert. This release provides support to the Steam Workshop for the game. Command and Conquer: Red Alert is a classic real-time strategy (RTS) game developed by Electronic Arts, with its source code available on GitHub for archival and preservation purposes. This repository offers tools to assist with compiling and running the game on modern platforms. It supports Steam Workshop integration, and while not currently accepting contributions, the repository serves as an open-source preservation project for the game. ...
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    Downloads: 31 This Week
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  • 3
    This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
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    Downloads: 139 This Week
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  • 4

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    ...This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 1 This Week
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  • 5
    Kobo64

    Kobo64

    A Kobo Deluxe like game for the Commodore 64

    Kobo64 is a space shooter game which can be considered as a "port" of Kobo Deluxe for the Commodore 64 platform. There are many similarities like maps or enemies, but the algorithms were altered to better fit to the platform limitations. It was written in 6502 assembler (64tass) for performance reasons. The game was an entry for the RGCD 2013 16KiB cartridge game competition.
    Downloads: 0 This Week
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  • 6

    Sylverant

    An open-source Phantasy Star Online server for *nix

    Sylverant is an open-source server for the Phantasy Star Online series of games by Sega, written primarily for Unix-like operating systems. Sylverant has at least partial support for most versions of Phantasy Star Online, from the Network Trial for the Dreamcast through Blue Burst for Windows.
    Downloads: 9 This Week
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  • 7
    MineBios

    MineBios

    16 bit real mod minecraft clone running in bios

    Downloads: 0 This Week
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  • 8
    FranMsxApps

    FranMsxApps

    My MSX programs and some additional .cas tools

    ...There is a web page that you can visit: https://www.frojasg1.com:8443/downloads_web/web/html/aplisMSX.html?origin=sourceforge Some of the programs are cool. The most relevant are: - A graphic designer in Assembler Z-80 - A ship game in Assembler Z-80 - A text to speech in Spanish. - The seed of a maze game. - My version of Tetris in Assembler Z-80 There are some demo videos, and even a video of a hisoft assembler session. I hope you enjoy
    Downloads: 1 This Week
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  • 9

    VIC-2020 MINIMON Cartridge

    Machine Language Monitor for Commodore VIC-20

    MINIMON is a Machine Language Monitor for the Commodore VIC-20. It is a combined hardware/software project: a cartridge for the computer's expansion port (with a cartridge extender for a secondary cartridge), plus firmware, which is the actual MINIMON monitor. MINIMON features all commands usually expected from a debugger/monitor: Memory dump and edit, Register dump and edit, Execute code from monitor, Direct Assembler and Disassembler (all documented opcodes of the NMOS 6502),...
    Downloads: 5 This Week
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  • 10
    IMYplay

    IMYplay

    Plays iMelody (IMY) files using many sound systems

    IMYplay is a player for iMelody (IMY) ringtones / files (https://en.wikipedia.org/wiki/IMelody). IMYplay can use the following outputs to produce sound: 1. The Allegro game library (http://alleg.sf.net), 2. SDL (Simple DirectMedia Layer; http://www.libsdl.org), 3. ALSA (Advanced Linux Sound Architecture; http://alsa-project.org), 4. OSS (Open Sound System), 5. Libao (http://xiph.org/ao), 6. PortAudiov19 (http://www.portaudio.com), 7. PulseAudio (http://www.pulseaudio.org), 8. JACK1/JACK2 (http://jackaudio.org), 9. ...
    Downloads: 5 This Week
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  • 11
    PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D It can be played by 2 players at the same PC or in multiplayer mode over the LAN-network (TCP/IP protocol, uses sockets)
    Downloads: 3 This Week
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  • 12
    ELENA Programming Language

    ELENA Programming Language

    an object-oriented language with late binding

    ELENA is a general-purpose, pure object-oriented language with late binding. It promotes more object-oriented program design, reusable and more standardized code. The package includes compiler, IDE, ELENA libraries and samples
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    Downloads: 2 This Week
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  • 13
    Program Manager Eternity

    Program Manager Eternity

    Program and Game Manager for DOS

    Program Manager Eternity is an application for launching applications in DOS. Mainly, It is for the still very active FreeDOS platform. It is built on top of the newly created QuickCrt object-oriented framework for Turbo Pascal 7.0.
    Downloads: 0 This Week
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  • 14
    Game Cards And 2D World Creator(Fighter)

    Game Cards And 2D World Creator(Fighter)

    Memory And Snops Game In MASM

    Playing Games on Windows OS.
    Downloads: 0 This Week
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  • 15
    GB Studio Community Assets

    GB Studio Community Assets

    A repository of user-submitted original assets usable in GB Studio

    GB Studio Community Assets is a curated collection of free and open-source assets for use in GB Studio, a visual game development tool for creating Game Boy-style games. The repository includes characters, tilesets, UI elements, and music, all compatible with the Game Boy hardware style.
    Downloads: 1 This Week
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  • 16

    Simple STM32 Run

    Run STM32 with simple examples

    By remove dependency to complex STM32 library, each package try to give a simplest code clip drive STM32 working with particular functionality. Supported Core: STM32F107VC
    Downloads: 0 This Week
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  • 17
    240p-test-suite

    240p-test-suite

    A homebrew video suite for game consoles

    Downloads are now available at https://artemiourbina.itch.io/240p-test-suite A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters, line doublers and of course TV processing of 240p video. The Wii and Dreamcast versions have modes for 480i and 480p evaluation as well. It has tests designed with the processing of 240p signals in mind, although when possible it includes other video modes and specific tests for them. ...
    Downloads: 42 This Week
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  • 18
    Old Skool Tech
    This project is an effort to develop open source software for all old platforms, like MSX, Commodore, AMIGA, Atari, ..... and collect technical information about old platforms, keeping the "old skool" flame alive.
    Downloads: 0 This Week
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  • 19
    DosMenu

    DosMenu

    DOS based graphical menu / program starter

    ...Update v3.0: Added scrolling For most games and programs, you will have to create a batch file to cd into their install directories. Example: set2.bat -------- cd c:\settlers s2.exe cd c:\dmenu\ To start, please run main.exe IMPORTANT: don't forget to cd back from your game directory in your batch files to the DMenu directory, so the skin file will be found and all paths are correct. DMenu is skinnable. eplace the .pcx files with your own to create a skin. The images have to be in the same size as the originals, with 256 colors. The color palette of the background image is used
    Downloads: 3 This Week
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  • 20
    ...It features software, OpenGL and Direct3D rendering, VavoomC scripting language, slopes, 3D-floors, Quake style lighting engine, pure client/server architecture with in-game joining and a lots more.
    Downloads: 30 This Week
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  • 21
    ...The opening/high score/game select screens are also not included. The game itself can be found for free on Steam. The graphics of the game are not open source and may not be used in any commercial projects. The music and sound effects are public domain but I would appreciate credit to "Roy Davis" if you use any of the music. He was my father and he passed away in 2011.
    Downloads: 6 This Week
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  • 22
    Lasermania 2020 - Atari XL/XE

    Lasermania 2020 - Atari XL/XE

    Rebirth of this superb logical game after 30 years!

    Control crawler, push boxes, guide laser to destroy all the alarm sensors and collect memory capsules.
    Downloads: 1 This Week
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  • 23

    ZX Master Mind

    Master Mind Game developed for ZX Spectrum

    Written in BASIC with core routines in Assembler for Z80. An 8 bit computer can guess your secret code at the maximum 5 attempts.
    Downloads: 0 This Week
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  • 24
    Quarrion - Atari XL/XE

    Quarrion - Atari XL/XE

    Tile sliding logical game

    Quarrion is quite simple yet challenging tile sliding logical game. It took 3rd place in RetroKomp GameDev compo 2015.
    Downloads: 1 This Week
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  • 25
    Nemezyro - Atari XL/XE

    Nemezyro - Atari XL/XE

    Fast clicking game...maybe a bit logical

    4th place at Abbuc SW contest 2014
    Downloads: 0 This Week
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