Showing 9 open source projects for "frame"

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  • 1
    This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
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    Downloads: 136 This Week
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  • 2
    PinPog

    PinPog

    Ping-Pong-like game in Assembly that works without OS

    ...Created by Tsoding, it serves as both a nostalgic recreation of the classic arcade game and a fun educational project demonstrating game development fundamentals such as collision detection, input handling, and frame-based rendering. It’s small in scope but clear in design, making it ideal for those learning C or exploring real-time interactive programming through games.
    Downloads: 0 This Week
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  • 3

    AntennaTuner

    A remote symetric antenna tuner using switched relays.

    ...I decided me to build the tuner unit and replaced the controller part by an ATmega MCU on both sides and linked them with cheap network cable. The used protocol between the controllers are RS422 based and is frame based with checksum. The tuner relays are switched each sepperate and the I/O unit are an two MCP23017 as I2C-Bus expanders.The MCU is an ATmega88 in a small housing. I decided me to use I2C-Bus Expanders instead using an ATmega 1284p and direct I/O handling in the expanding capability of this concept. If i need more I/O or and ADC, RTC, Temp-Sensor or ever, i need just 3 Lines to join the hardware extension to the bus.
    Downloads: 0 This Week
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  • 4

    Intel QuickSync Decoder

    A free decoder that utilizes the Intel QuickSync technology

    Abstracts the hassle of HW accelerated decoding in Intel's 2nd generation Core i3/i5/i7/Pentium/Celeron (SandyBridge) or newer Intel CPU/GPU using the Intel QuickSync technology. Started as an internal decoder within FFDShow. Can be easily ported to other DirectShow decoders. The Intel QuickSync decoder is now used within FFDShow, LAV video decoder and PotPlayer.
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    Downloads: 10 This Week
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  • 5
    WebGoo is the Internet browser was working from 1999 and was named as the first Net-M@X been changed its name to WebGoo and program development program has been programmed to open more than one location and shake the idea was basically add additional
    Downloads: 0 This Week
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  • 6
    This is the development site for frame buffer video drivers and video subsystem for Linux.
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  • 7
    HDCellRT Produced an interactive ray tracer for use on the Sony Playstation 3's Cell processor. It can output to the high definition frame buffer on the PS3. Most of the project is written in assembly for the Cell's SPUs. Project not polished, but done
    Downloads: 0 This Week
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  • 8
    CeivaLinux; Linux for the Ceiva Picture Frame!
    Downloads: 0 This Week
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  • 9
    TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
    Downloads: 0 This Week
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