Showing 48 open source projects for "fenix game development"

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  • 1

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 2
    ELENA Programming Language

    ELENA Programming Language

    an object-oriented language with late binding

    ELENA is a general-purpose, pure object-oriented language with late binding. It promotes more object-oriented program design, reusable and more standardized code. The package includes compiler, IDE, ELENA libraries and samples
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    Downloads: 8 This Week
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  • 3
    FranMsxApps

    FranMsxApps

    My MSX programs and some additional .cas tools

    I wanted to share the programs I developed with my MSX computer in the 80s and early 90s. There is a web page that you can visit: https://www.frojasg1.com:8443/downloads_web/web/html/aplisMSX.html?origin=sourceforge Some of the programs are cool. The most relevant are: - A graphic designer in Assembler Z-80 - A ship game in Assembler Z-80 - A text to speech in Spanish. - The seed of a maze game. - My version of Tetris in Assembler Z-80 There are some demo videos, and even...
    Downloads: 0 This Week
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  • 4
    PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D It can be played by 2 players at the same PC or in multiplayer mode over the LAN-network (TCP/IP protocol, uses sockets)
    Downloads: 1 This Week
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  • 5

    VIC-2020 MINIMON Cartridge

    Machine Language Monitor for Commodore VIC-20

    MINIMON is a Machine Language Monitor for the Commodore VIC-20. It is a combined hardware/software project: a cartridge for the computer's expansion port (with a cartridge extender for a secondary cartridge), plus firmware, which is the actual MINIMON monitor. MINIMON features all commands usually expected from a debugger/monitor: Memory dump and edit, Register dump and edit, Execute code from monitor, Direct Assembler and Disassembler (all documented opcodes of the NMOS 6502),...
    Downloads: 8 This Week
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  • 6
    GB Studio Community Assets

    GB Studio Community Assets

    A repository of user-submitted original assets usable in GB Studio

    GB Studio Community Assets is a curated collection of free and open-source assets for use in GB Studio, a visual game development tool for creating Game Boy-style games. The repository includes characters, tilesets, UI elements, and music, all compatible with the Game Boy hardware style.
    Downloads: 0 This Week
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  • 7
    PinPog

    PinPog

    Ping-Pong-like game in Assembly that works without OS

    pinpog is a simple, open-source ping pong game implemented in C using SDL2. Created by Tsoding, it serves as both a nostalgic recreation of the classic arcade game and a fun educational project demonstrating game development fundamentals such as collision detection, input handling, and frame-based rendering. It’s small in scope but clear in design, making it ideal for those learning C or exploring real-time interactive programming through games.
    Downloads: 0 This Week
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  • 8
    Project 4: Fairy forest

    Project 4: Fairy forest

    Our fourth homebrew game project.

    This was our fourth homebrew game project. This project was written for the Sega Master System and was a more playable game than previous efforts. That said, the game is small; not a lot of data was packed into the cartridge ROM because we hadn't perfected data compression at the time. Still, a strong milestone in the progression of our homebrew development skill set.
    Downloads: 1 This Week
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  • 9
    SYSTEM 16

    SYSTEM 16

    Sega system-16 emulator

    This program emulate the Sega's System 16 arcade boards used by many Sega arcade game between 1987 & 1989 like Shinobi, Altered Beast or E-Swat. There is more than 20 existing System 16 games. The System 16 board uses a Motorola 68000 cpu at 10Mhz for the main program and a Z80 and on YM2151 for the sound. The actual version of the emulator emulate many more than the single System 16 board because now you can play with System 18 games like Shadow Dancer, with pre-System 16 games like...
    Downloads: 12 This Week
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  • 10
    Scripted Roulette

    Scripted Roulette

    Simulation tool for the casino game Roulette

    Scripted Roulette is an original application which helps you to develop and analyze new betting strategies for the casino game Roulette. Learn and understand more about the chances you really have to win.
    Downloads: 1 This Week
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  • 11

    Darius Game Engine

    3D Game Engine

    Cross platform 3D game engine based on OpenGL and C++
    Downloads: 0 This Week
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  • 12
    Darkfall Emulator

    Darkfall Emulator

    Develop an emulated Darkfall Online Server.

    This project is the development of an open source fully emulated Darkfall Online Server and reverse engineering the proprietary game engine that DFO uses, the SF3D engine as well as its source code.
    Downloads: 0 This Week
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  • 13
    Drivers, firmware and cross dev tools for the Commodore 64 Retro Replay, RRNet and MMC64.
    Downloads: 1 This Week
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  • 14
    Fl3x Trainer

    Fl3x Trainer

    A configurable memory patcher

    Fl3x Trainer is a memory patcher that is customizable by the user. Therefore, it behaves just as any trainer program that has ever been written on Windows. The difference here is that it's not needed to write a new trainer for every version of every game/program. Instead it uses configuration files. These can easily be made with any text editor and shared over the internet.
    Downloads: 0 This Week
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  • 15

    FruityOrange

    An operating system written in C & assembly.

    An operating system written in C & assembly. FruityOrange uses the concept of a monolithic kernel and GRUB as bootloader for the kernel and some modules. There is still no release. If you want do try the development-version, get the Sourcecode and build by yourself!
    Downloads: 0 This Week
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  • 16
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 0 This Week
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  • 17
    Brainf*** compiler is a compiler for the esotheric Brainf*** language. One day it will run on many different platforms and generate optimized machine code. Currently works unter GNU/Linux (i386) and MS Win32.
    Downloads: 0 This Week
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  • 18
    Phenomenon engine - NG software render
    3D engine with NextGen-enhanced graphic software render programmed in Free Pascal. See the secret graphic power of Multicore-CPU's...
    Downloads: 1 This Week
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  • 19
    test of latest xbox 360 exploita
    Downloads: 0 This Week
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  • 20

    Stutter Remover

    Improves performance of games: Oblivion, Fallout 3 & New Vegas

    This patches game executables in memory to improve performance / "stutter". Supported games: Oblivion, Fallout 3, and Fallout New Vegas.
    Downloads: 0 This Week
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  • 21
    An open hardware and software platform, Octobits attempts to recreate the aesthetics of the early eight-bit computer age using cheap, powerful, and readily available modern components.
    Downloads: 0 This Week
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  • 22
    Vector3D SSE
    A C++ header library for fast operations on vectors/matrices (3D/3x3) using Streaming SIMD Extensions (SSE, SSE2, SSE3, SSE4); Tends to be used in 3D graphics applications and game developement.
    Downloads: 0 This Week
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  • 23
    LoseThos, a free, 64-bit, multicore, PC operating system designed from scratch -- not a Unix. No bloat. Boots in 2 seconds. Comes with games, C compiler, tools and lots of demos of the API! Test-drive or install -- it is a live CD.
    Downloads: 0 This Week
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  • 24
    LitTech
    LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
    Downloads: 0 This Week
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  • 25
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 2 This Week
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