Showing 8 open source projects for "edition"

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  • 1
    PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D It can be played by 2 players at the same PC or in multiplayer mode over the LAN-network (TCP/IP protocol, uses sockets)
    Downloads: 0 This Week
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  • 2

    MSX Disk Interface Emulator

    A Interface to adapt modern SD Card to the old MSX computers

    ...For the MSX it will be as if there is a magnetic disk drive with a real magnetic disk but for real it will be accessing a .dsk file inside a sdcard. Development tools used are: - Kicad version 2013-07-07 - Microchip XC8 v1.21 (free mode) - Micrchip MPLAB X IDE v1.90 - Altera´s Quartus Web Edition 11.0 UPDATE 2014-11-05 =============== Now it is working and the SVN repositories has it all: Schematics, PCB layout, firmware for the CPLD and the firmware for the MCU. But you have to download by your own the firmware for the 49F010 on the internet.
    Downloads: 0 This Week
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  • 3
    RAMvader-Trine-EnchantedEdition

    RAMvader-Trine-EnchantedEdition

    A trainer (hacks!) for the game Trine (Enchanted Edition).

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-trine-enchanted-edition RAMvader-Trine-EnchantedEdition is an opensource trainer for the game Trine (Enchanted Edition). It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-Trine-EnchantedEdition uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. ...
    Downloads: 0 This Week
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  • 4
    Xirius Defect XXL - Atari XL/XE

    Xirius Defect XXL - Atari XL/XE

    Logical game - place elements from tray to playfield to fill all gaps

    Original version was coded for Abbuc SW compo 2013 in 16 hours and it contained around 20 levels. Game took 4th place at compo. Later I decided to expand game with new elements and Jason Kendall designed almost all (200+) new levels that are included in XXL edition.
    Downloads: 0 This Week
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  • 5

    Bolder Dash

    A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal

    A goal of this project is not only produce a small funny game. It demonstates the power of Oberon technologies, shows how a game can be written to be launched under such different platforms. Portability is a strong feature of Oberons, and I use it, - Dash has portable game code (common for defferent platforms, written in Oberon-1) and non-portable layers to a hardware platform. Dash shows the portability and cross-platform in widely look, more than mainstream solutions can propose us....
    Downloads: 0 This Week
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  • 6
    Mario is a Nintendo® GameBoy emulator for PalmOS, Java, Java Micro Edition (J2ME), Microsoft Windows, Mac OS X, Linux, and POSIX platforms.
    Downloads: 11 This Week
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  • 7
    This project is designed to port an 83+/Silver edition RPG that I started working on into an online RPG. It is in its very begginings of developement, but the possibilities, I hope to gain through this would be amazing. It will be in Java.
    Downloads: 0 This Week
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  • 8
    MulTIOS is a multi-threaded operating system for the TI-83 Plus Silver Edition and TI-84 Plus calculators.
    Downloads: 0 This Week
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