Search Results for "3d first person shooter"

Showing 22 open source projects for "3d first person shooter"

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  • 1
    This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
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    Downloads: 205 This Week
    Last Update:
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  • 2
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/agT2wc https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to work...
    Downloads: 0 This Week
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  • 3
    Vavoom is Doom/Heretic/Hexen/Strife source port. It features software, OpenGL and Direct3D rendering, VavoomC scripting language, slopes, 3D-floors, Quake style lighting engine, pure client/server architecture with in-game joining and a lots more.
    Downloads: 45 This Week
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  • 4
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 5 This Week
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  • 5
    ezQuake
    ALL FILES FOUND HERE ARE _OLD_, PLEASE MOVE TO https://ezquake.github.io FOR THE LATEST VERSIONS Combining the features of all modern QuakeWorld® clients, ezQuake makes QuakeWorld® easier to start and play. The immortal first person shooter Quake® in the brand new skin with superb graphics and extremely fast gameplay. The project started in August 2004 as a derivate of the FuhQuake client by fuh which is a derivate of ZQuake QuakeWorld client by Tonik, one of the current ezQuake...
    Downloads: 12 This Week
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  • 6
    Wolfenstein 3-D Redux is about the preservation of id Software's archetypal First Person Shooter Wolfenstein 3-D. The restoration involved the removal of the gangrenous 16-bit code, while adding support for a number of new technologies.
    Downloads: 17 This Week
    Last Update:
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  • 7
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 2 This Week
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  • 8
    This is a Multithreaded graphic engine capable of Direct3D, DirectDraw or GDI graphics with Hardware and software implementations. The interfaces are generalized so the program can change which interface it uses at startup and still render properely.
    Downloads: 0 This Week
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  • 9
    Holy Reaper this is a bloody first person shooter created by ARStream Interactive Company
    Downloads: 0 This Week
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  • 10
    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
    Downloads: 3 This Week
    Last Update:
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  • 11
    NewWolf is a conversion of a famous 3D action game: Wolf3D by ID software. The purpose of this project is to make a stable, extencible and portable 32bit version of Wolf engine. To allow users run it in different resolutions and on various platforms.
    Downloads: 17 This Week
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  • 12
    This is a Port of Wolfenstein 3D to the Gamepark32 (GP32: a Korean Handheld) written in C using the gp32sdk. The main goals are: -Adlib music and Sound Blaster sound working -one binary for all versions Now also GP2X! with full music, sfx & save/load
    Downloads: 0 This Week
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  • 13
    A port of the 3D shooter engine of Duke Nukem 3D with more extensions, like OpenGL/Direct3D, MD2/MD3 models, high-res textures, MP3/OGG music, etc..
    Downloads: 0 This Week
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  • 14
    A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
    Downloads: 0 This Week
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  • 15
    X-Gine ist eine OpenGL basierte 3D Engine geschrieben in C++. Sie ist programmiert für Linux/Unix, MacOS X mit XFree86 Installiert.
    Downloads: 0 This Week
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  • 16
    A free 3d engine used in FPS games as Red Dot project
    Downloads: 0 This Week
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  • 17
    TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
    Downloads: 0 This Week
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  • 18
    This project is a collection of games for the TuxBoxProject. Here developers can help create new games for the project, demos of games can be downloaded, and developers can recieve feedback on their games. All games hosted here will be GPL'd
    Downloads: 0 This Week
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  • 19
    A 3D engine being designed in parallel with a FP vehicle combat game. This open source project includes the core engine, level preprocessor, and other utilities needed to complete the game. The game specific source will be released at a later time.
    Downloads: 0 This Week
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  • 20
    LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
    Downloads: 0 This Week
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  • 21
    losQuake II is a no-frills rebuild of the Quake II code, compatible with retail clients/servers.
    Downloads: 0 This Week
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  • 22
    A conversion of the Quake 3 Arena source code from the C programming language to the C++ language. Secondary goal is to rewrite the Quake Virtual Machine to be compatible with the new code.
    Downloads: 0 This Week
    Last Update:
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