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An original bruteforce-based encryption/decryption system. BBE was originally conceived to chat with encrypted text on IRC. mIRC and X-Chat support BBE via script addon. BBE can also encrypt MIME encoded files. Blowfish encryption is currently supported.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
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MyPoint: A complete FidoNet point system (reader/editor/tosser/mailer) for DOS and Windows. These are two different applications, but uses the same messagebase.
I'm looking for someone to join in and eventually take over MyPoint.
Galileo is an Open Source glass cockpit infrastructure for general aviation use. It is designed around a modular and robust CANbus-based architecture with a distributed network of sensors and display panels.
This software is the going to be used in a small office refrigerator to controll the thermostat. Currently the code is written for the PIC16F84 in assembler. The code is fully compilable in MPLAB.
XMMS-Musepack is an audio output plugin for the well known xmms on Linux. Andree Buschmann's en-/decoder is a great improvement of lossy audio compression compared to MPEG-III. Give it a try!
Frank Klemm has added many speed optimizations and continous
SDL REFLEX is the micro kernel of a real time operating system for the AVR microcontroller family. The kernel is especially designed to implement systems described in SDL The Specification and Description Language . Compiler GNU ANSI-C for AVR v.3.3
Fingerprint Laboratory - a portable and layered package of libraries and tools for academic research and productive use that allows people to easily integrate Automatic Fingerprint Recognition technology into their software or system with little know-how.
OpenTCI - A GPL-Compliant Open Source SW/HW Effort to produce quality electronic replacement/-racing Devices for Motorbikes in private or racing sports use.
(moved to http://savannah.nongnu.org/projects/demi)
Demi is an object-oriented library for Gameboy Advance programming. The main purpose of this project is to standardize commonly used aspects of GBA programming with an integrated standard library.
Planet Defense is based on the arcade classic 'Defender'. It will feature a 3rd person perspective behind the spacecraft and allow you to defend your people from aliens on a fully 3D terrain-based planet.
This game is a member of a new generation of games. Created with Irrlicht Engine, it is able to display cool effects, eg shadows and weather. The AI is very intellegent, too. Moreover all missions play on the same map, which is 2x2 miles large.