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A 21 Century Boot system for the Tandy Color Computer series of 1980's computers. The aim is to create a unified, scriptable boot system for both new and old storage devices
* THIS PROJECT HAS BEEN MOVED TO:
https://code.google.com/p/legsforth/
Open On-Chip Debug Solution for Embedded Target Systems based primarily on ARM cores. This project has moved to sourceforge: https://sourceforge.net/projects/openocd/
...The exact replicas of the process created in memory can then be intrumented while keeping the properties (eg: state of variables, ASLR, permissions...) of the original process.
Pmcma is an easily extensible framework available under the Apache 2.0 license.
Read more at https://moabi.com/research/jbrossard/index.html#pmcma
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Code to brute force the 32-bit key used to RC4 encrypt .pwl files.
PROJECT HAS MOVED TO GITHUB:
https://github.com/alex-georgiou/rc4-32.asm
Code to brute force the 32-bit key used to RC4 encrypt .pwl files. Assembles to a 992 byte .COM file using the Intel Architecture Assembler v1.0 Copyright (c) 1998 augusto at dcc.ufmg.br.
http://web.archive.org/web/19981205090800/http://www.dcc.ufmg.br/~augusto/project/iasm.zip
THE SOURCES HAS BEEN MOVED TO GITHUB
https://github.com/josefpavlik/picoforth
PicoForth is Forth compiler for PIC12 and PIC16 families. It is written in gForth and requires gpUtils. Produces hex file ready to be programmed into the device.
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LogoROS is new object-oriented operation system (currently in early development). See wiki page: https://sourceforge.net/apps/mediawiki/logoros/ and development blog: https://sourceforge.net/apps/wordpress/logoros/ for more info.
This is a key customizer that provides GUI key editor and flexible script. This project has moved to SourceForce.jp https://sourceforge.jp/projects/zenisynth/
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
Signus: the Artefact Wars is a highly-playable turn-based strategy game with 19 long missions, lots of precisely designed units and very good AI.
Maintained fork is at https://github.com/signus-game/signus
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
This project has moved to https://sourceforge.net/projects/microchipopen/. Visit us over there! Community version of Microchip Technology's GCC (GNU Compiler Collection) based MPLAB® C Compiler for PIC32 MCUs.
This project is based on sources published by original Ataroid developer, who in turn used code of Stella.
This project is abandoned in favor of Droid2600: https://code.google.com/p/droid2600/. Available sources do not compile into anything working anyway.
This project is based on sources published by original psx4droid developer (or someone else – I don't care as it is all GPLed anyway), who in turn used code of PCSX-ReARMed, forked from PCSX-Reloaded, based on PCSX-df and original PCSX...
This project is abandoned in favor of libretro PCSX-ReARMed variant: https://github.com/libretro/pcsx_rearmed. Current sources already depend on recent version of platform anyway.