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an Open Source Gameboy Emulator for the Playstation.
CPU emulation almost complete, with some video.
Want to promote playstation programming by providing open source code.
(moved to http://savannah.nongnu.org/projects/demi)
Demi is an object-oriented library for Gameboy Advance programming. The main purpose of this project is to standardize commonly used aspects of GBA programming with an integrated standard library.
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Razor! for Palm devices is a development framework for games. It can be used with both CodeWarrior and PRC Tools.
It supports sprites, music, hard keys, timing, events... Check it out!
An ASCII MMORPG / World Simulation / Genetic Programming Project
This project was previously oriented towards creating an AI based Operating System.
However new visitors should refer to www.theasciiproject.com for information about what this project has developed into.
A full development kit, based on XSCompiler. Multi-platform compiler and IDE, many libraries and examples. Uses an innovative programming language, an improved version of the standard and well-known C/C++.
Vector Tangent is dedicated to bringing the game programming community innovative, fun, open source game software and knowledge so as to benefit the novice game programming community (we focus mainly on 2D games).
GStreamer is a streaming-media framework, based on graphs of filters which operate on media data. Applications using this library can do anything from real-time sound processing to playing videos, and just about anything else media-related. Project i
C-Prime, or C' in abbreviation, is simply an attempt to add some fun and modern features to C without sacrificing speed or power. We intend to make "down and dirty programming" a "more enjoyable" experience.
GNU PIC LIBRARY PROJECT
The interest of this project is to develop a set of Libraries that are released in LGPL License to use to PIC microcontroler programming.
Then any program resulted by this use would be a proprietary or free softwares.
OS NeXt... The next best thing since Linux! This operating system is unique. It is nothing like Windows or Linux. It has it's own easy scripting and programming langauge so that users can totally customize it. It has crash recovery and so much more!
The Hierarchical Loadable Schedulers (HLS) framework is a scheduling infrastructure for hierarchically composing soft real-time schedulers.
Each scheduler only communicates with other schedulers and the HLS infrastructure according to a well defined i
The Shark CGI Function simplifies programming CGI's in C. It extracts variables and contents from GET, POST & multipart/form-data forms (including file uploads and cookies) and makes them accessible as environment variables. See homepage for more info.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
Tomato is an experimental Java application development environment which aims to replace text-based Java programming with a point-and-click visual programming language. The prototype works sufficiently to help develop parts of itself.
This is very simple framework to allow porting of emulators quickly to the Playstation 2. It can also be used as a general PlayStation2 framework, but is aimed at emulators.
An open source set of embedded software libraries in C, C++ and Assembler for robotics programming, targeting controllers using Motorola's 16 bit controllers, concentrating on the 6811 and 6812. Development of a common development toolset.
An open source set of embedded software libraries in C, C++ and Assembler for robotics programming, targeting controllers using Motorola 68K/ColdFire & PowerPC micros. The initial target is the 68332-powered Mini RoboMind controller (www.robominds.com)
Bu proje beraber program kodlari yazmak icin ve beraber programlama tekniklerini ogrenmek icin acilmistir.
this project is opened to write program kods altogether and to learn many things about programming techniques