Showing 2 open source projects for "physics animation"

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    Three.js Object Sculptor

    Three.js Object Sculptor

    Codex plugin that turns attached object images into code-only

    ...Codex then follows staged passes from blockout and structural work through surface detail, interaction design, and optimization. Generated models include meaningful sockets and anchors for animation, transformation, physics, and destruction. Reference and rendered screenshots can be combined for AI vision review and scored self-correction. The workflow targets browser-friendly props and stylized reconstructions rather than photogrammetry or exact mesh extraction.
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    ProtoMotions

    ProtoMotions

    ProtoMotions is a GPU-accelerated simulation and learning framework

    ProtoMotions 3 is a GPU-accelerated framework for training physically simulated digital humans and humanoid robots. It provides modular environments and learning components for animation, robotics, and reinforcement learning research. Large motion datasets such as AMASS and BONES can be divided across multiple GPUs for scalable policy training. A built-in PyRoki workflow retargets human motion data to different robot bodies with a single command. Policies can be tested across Isaac Gym,...
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